Shape Aware Parallel Mesh Simplification Algorithm
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Updated
May 14, 2021 - C++
Shape Aware Parallel Mesh Simplification Algorithm
Official Code for "CanonicalFusion: Generating Drivable 3D Human Avatars from Multiple Images (ECCV 2024)"
Zig library for loading, generating, processing and optimising triangle meshes.
Discontinuous Galerkin (DG) solver (C++) coupled with a Quasi-Newton line-search algorithm (Python) to optimize the DG mesh.
Modular CLI toolkit for optimizing Three.js assets - analyze, audit, merge static meshes, generate LODs, and detect instancing opportunities
A 3D mesh optimization pipeline in Python.
MeshOptix is a lightweight and efficient mesh optimization tool for Unity, designed to reduce polygon count while preserving visual quality. It enables developers to generate optimized meshes quickly, improving performance across mobile, WebGL, and desktop platforms.
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