Demonsurge and havoc fixes#10692
Open
Aezeor wants to merge 6 commits intosimulationcraft:midnightfrom
Open
Conversation
ToppleTheNun
requested changes
Nov 8, 2025
| p()->buff.demonsurge_abilities[ demonsurge_ability::DEATH_SWEEP ]->trigger(); | ||
| p()->buff.demonsurge_demonsurge->trigger(); | ||
|
|
||
| if ( p()->talent.scarred.volatile_instinct->ok() ) |
Contributor
There was a problem hiding this comment.
this needs to go in extend_duration_or_trigger instead
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Add this suggestion to a batch that can be applied as a single commit.This suggestion is invalid because no changes were made to the code.Suggestions cannot be applied while the pull request is closed.Suggestions cannot be applied while viewing a subset of changes.Only one suggestion per line can be applied in a batch.Add this suggestion to a batch that can be applied as a single commit.Applying suggestions on deleted lines is not supported.You must change the existing code in this line in order to create a valid suggestion.Outdated suggestions cannot be applied.This suggestion has been applied or marked resolved.Suggestions cannot be applied from pending reviews.Suggestions cannot be applied on multi-line comments.Suggestions cannot be applied while the pull request is queued to merge.Suggestion cannot be applied right now. Please check back later.
move the demonsurge trigger for havoc from vola to correctly trigger always when pressing meta and only trigger off eyebeam when entering meta when not in meta
us a 700ms delay for death sweep and hardcast meta demonsurge triggers
first blood hits proc essence break