feat: ARM64 GPU rendering, PTY improvements, and BWM enhancements#216
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feat: ARM64 GPU rendering, PTY improvements, and BWM enhancements#216
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- Add count_irq() call in ARM64 handle_irq() so /proc/stat reports interrupt counts (fixes btop showing IRQs: 0) - Reap terminated processes from the process table after waitpid() collects the exit status (fixes zombie processes in btop) - Add ProcessManager::remove_process() method - Adjust BWM cell width from 5px to 6px for better readability Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
…ability testing Major improvements across ARM64 graphics, PTY subsystem, and window manager: - ARM64: Add GPU-accelerated framebuffer rendering, timer interrupt improvements, and context switch fixes for multi-core stability - PTY: Implement proper fd duplication, poll support, and VEOF/line discipline handling for reliable shell sessions inside BWM - BWM: Enhanced graphics syscalls, improved split-screen rendering, and particle effects - Scheduler: Add process group tracking and improved zombie reaping - Tests: Rewrite ARM64 stability test as multi-phase soak test with GPU load monitoring; update boot tests to recognize BWM initialization as valid userspace boot - Add forensic-capture.sh diagnostic tool for debugging deadlocked QEMU instances - burl: Minor HTTP client improvements Co-Authored-By: Ryan Breen <ryanbreen@gmail.com> Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
# Conflicts: # kernel/src/fs/devptsfs/mod.rs # kernel/src/syscall/fs.rs
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Summary
Test plan
run-aarch64-boot-test-native.sh)run-aarch64-boot-test-strict.sh)run-aarch64-stability-test.sh)run-boot-parallel.sh 1)🤖 Generated with Claude Code