With over 5 years of experience, I specialize in bridging the gap between high-performance Minecraft backend systems and highly scalable, modern web applications. From deep-level NMS packet manipulation in Java to crafting pixel-perfect, glassmorphic SaaS interfaces with Next.js and Go, I build ecosystems, not just scripts.
- π Enterprise SaaS & Web: Architecting full-stack platforms (like NettyForge) using Next.js 14, React, TypeScript, and Go (Fiber). Focus on state management, secure auth flows, and framer-motion UI/UX.
- π» Advanced Plugin Development: Crafting highly optimized, premium Minecraft plugins (mHarvest, mBackupSystem, etc.) for Spigot, Paper, and Folia.
- βοΈ Network Architecture: Designing seamless cross-server synchronization and HUD systems using Velocity and BungeeCord.
- π Database Integration: Implementing persistent, secure data solutions with MySQL, Redis, and MongoDB with GORM/Prisma.
- π NettyForge: A Tier-1 Enterprise SaaS Minecraft ecosystem. Fully automated secure licensing, Stripe/Crypto webhook integrations, and real-time Discord sales oracles.
- π¦ ZaDark: Creator of the ZaDark browser extension & desktop tool, actively serving 110,000+ users.
- βοΈ React Wheel Picker: Selected for the highly competitive Vercel OSS Program (Summer 2025).
- π° BlockStock & Server Networks: Leading large-scale network projects like MarinMC and RunawayMC, introducing RTS elements (Clash of Towny) into the Minecraft space.
| Category | Technologies |
|---|---|
| Frontend Engineering | Next.js, React, TypeScript, TailwindCSS, Framer Motion, Zustand |
| Backend & Core | Go (Fiber), Java, Kotlin, Node.js |
| Databases | MySQL, Redis, MongoDB, PostgreSQL |
| Minecraft APIs | Paper, Spigot, Velocity, NMS, Advent (Kyori), Folia |
| DevOps & Architecture | Git, Docker, GitHub Actions, Linux (VDS), Maven, Gradle |
"Building ecosystems, one line of code at a time."
Built with β€οΈ by musbabaff