Refine UI layout, restyle sliders/scale keys, and add undo/redo for orbs & gate speed#9
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jeromepotter wants to merge 6 commits intomainfrom
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Refine UI layout, restyle sliders/scale keys, and add undo/redo for orbs & gate speed#9jeromepotter wants to merge 6 commits intomainfrom
jeromepotter wants to merge 6 commits intomainfrom
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Motivation
Description
PLAYandORBbuttons into the top-right HUD, reorganized HUD into.hud-groupblocks, and reflowed bottom controls into centered.controls-rowand a separate gate row under the sequencer.UNDO/REDO/CLEARinto the#global-panelas full-width buttons and addedbtn-undo/btn-redohandlers.redoStack, implementedredoLastMove()andupdateUndoRedoButtons(), expandedcreateUndoSnapshot()to includeprojectilesand gate spin state, clearedredoStackon new pushes and pattern loads, and pushed an undo snapshot when spawning an orb and when toggling/adjusting gate spin.black-keyspecial-case and updated.key-circlestyles so active notes are black and unselected are white.change/pointerup/touchend/blurto avoid noisy undo history.Testing
index.htmland produced a full-page screenshot, which completed successfully and producedartifacts/les-cercles-ui.png.Codex Task