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dadavidtseng/README.md

Currently working on DaemonEngine — a custom C++ game engine with V8 scripting. Read my blog or check out my portfolio.

Recent Commits

  • 53b9314 dadavidtseng — fix(readme): remove stale stats section (2026-05-22)
  • 522487e EngineDaemon/DaemonAgent — del: remove .mcp.json since we currently don't need proje... (2026-05-22)
  • e25bb62 dadavidtseng — fix: scope contributions to calendar year, set TZ=Asia/Ta... (2026-05-13)
  • 5302622 dadavidtseng — fix: use calendar's last day instead of UTC clock for tod... (2026-05-13)
  • 9d4e323 dadavidtseng — fix: move stats to bottom, show commits today and year (2026-05-13)
  • f4df0e4 dadavidtseng — feat: add contribution streak and stats via GitHub GraphQ... (2026-05-13)
  • f0f0af9 EngineDaemon/DaemonAgent — docs: auto-update README via agent-docs pipeline (2026-05-13)
  • c7165db AGENTS — fix(agent-docs): remove duplicate Overview heading from TOC (2026-05-13)

More on my GitHub

On My Blog

More on dadavidtseng.com

Build README

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  1. AGENTS AGENTS Public

    Autonomous Game Engineering Network for Task Synthesis

    TypeScript

  2. EngineDaemon/DaemonEngine EngineDaemon/DaemonEngine Public

    Daemon Engine is an C++20 game engine featuring real-time V8 JavaScript scripting with hot-reload capabilities, DirectX 11 rendering pipeline, multithreaded JobSystem for parallel processing, Netwo…

    C++ 3

  3. PlanetPainter PlanetPainter Public

    Planet Painter is a 45-degree causal game set on fantasy planets where the player plays as the color-changing chameleon that paints and interacts with the world.

    C# 1

  4. FirstModule FirstModule Public

    A Complete Handbook to Creating and Managing UE5 Modules

    C++ 1