Fix/placemark rotation and tilt#251
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EMaksymenko wants to merge 8 commits intoNASAWorldWind:developfrom
Open
Fix/placemark rotation and tilt#251EMaksymenko wants to merge 8 commits intoNASAWorldWind:developfrom
EMaksymenko wants to merge 8 commits intoNASAWorldWind:developfrom
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1) Change order of unitSquareTransform matrix operations to fix image stretching on rotation and apply correct pivot point. 2) Normalize unitSquareTransform matrix Z-range to prevent texture clipping on tilting.
PJHogan
approved these changes
Mar 27, 2022
PJHogan
previously approved these changes
Mar 27, 2022
…texture from protruding through the terrain. Fix placemarks altitude mode in PlacemarksMilStd2525Activity to be correctly rendered on the top of the surface. Use billboarding approach of placemarks rendering to prevent clipping by terrain as described in MIL-STD-2525C APPENDIX F.5.1.1.2.
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PJHogan
approved these changes
Mar 27, 2022
PJHogan
previously approved these changes
Mar 27, 2022
PJHogan
approved these changes
Mar 29, 2022
PJHogan
previously approved these changes
Mar 29, 2022
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PJHogan
previously approved these changes
Mar 29, 2022
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…lector via return parameter instead of nulling PlacamerkAttributes.
PJHogan
approved these changes
Apr 23, 2022
PJHogan
previously approved these changes
Apr 23, 2022
PJHogan
previously approved these changes
Apr 26, 2022
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Description of the Change
Why Should This Be In Core?
Original code had incorrect placemark orientation processing logic and should be fixed.
Benefits
Now Placemarks are correctly rotated, tilted and located related to the terrain.
Partially implemented Placemark label code is now complete and can be used.
Potential Drawbacks
None
Applicable Issues
WorldWindEarth#31