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Kalmera74/README.md

Hi there

I am Kamil, a game developer with 6+ years of experience in building complex systems, optimizing performance, creating tooling, and leading projects from prototype to production. Over time, my work has naturally expanded into backend development, where I’ve designed and maintained scalable systems to support live games and applications.

I’m now transitioning into backend engineering roles with a strong focus on .NET Core and Golang.
Open to backend developer opportunities where I can apply my system design, memory management, concurrency, and optimization expertise.


Featured Projects

Project Description Tech & Highlights
MangaRead.Crawler A scalable .NET Core crawler designed to scrape and aggregate manga data efficiently. - .NET Core, Clean Architecture
- Task-based concurrency
- Error handling & retries with Polly
- Easily extendable for new sources
MangaRead.Backend A backend service built with .NET Core following DDD and clean architecture. - RESTful API
- EF Core + MySQL
- Caching, pagination, search
- Local/S3 image storage
- Docker & deployment scripts
Shorty: URL Shortener A Golang backend for a fully featured URL shortener service. - RESTfull API
- Fiber, Gorm, Postgres
- Redis & RabbitMQ
- JWT authentication
- Role-based authorization
- Clean vertical-slice architecture
JuiceTwee A node-based graph tool for visually creating game feel and tweening components that are interchangeable with each other - Graph API
- Scriptable Object
- Modular System
- Extensible

Currently Learning

  • Golang for backend systems.
  • Advanced backend patterns (clean architecture, CQRS, distributed systems).

Transferable Skills

  • Backend Engineering: .NET Core, EF Core, REST APIs, Docker, Linux, systemd services.
  • System Architecture & Optimization: Proven ability to design performant, maintainable systems.
  • Database Design: Relational database experience with MySQL and EF Core.
  • Problem-Solving Under Constraints: Game dev honed my ability to optimize for speed, memory, and scalability.
  • Cross-Disciplinary Collaboration: Experience leading teams and coordinating with stakeholders.

Reach Me


Skill Highlights

Backend Engineering

  • C#, .NET Core, OOP, DDD
  • System Analysis and Design
  • Git, Linux, Docker
  • Debugging & Performance Optimization

Game Dev Expertise

  • Unity / Game Engine Architecture
  • Tooling & Rapid Development Environments
  • Performance & Memory Optimization
  • Team Leadership & Collaboration

In Progress

  • Golang
  • JavaScript, PHP, MySQL

Pinned Loading

  1. MangaRead.Backend MangaRead.Backend Public

    C#

  2. MangaRead.Crawler MangaRead.Crawler Public

    C#

  3. Shorty Shorty Public

    Go

  4. JuiceTwee JuiceTwee Public

    A node-based graph tool for game feel and tweening tool

    C# 3