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SUSTech Gamer

For admin

​ • creating new users, assigning user roles, modifying user profiles and moderating the community

​ • offering detailed documentation to both users and developers about how to use the platform

For developers

​ • uploading their games to the platform for users to download and set price, also a game’s announced (visible) / release (downloadable) date.

​ • setting price/discount (percentage and time period) for each of their games. Payment should be added to the developer’s account.

​ • releasing multiple branches of a game for users to select which branch they want to play

For users

​ • signing up/in

​ • showing profiles, uploading avatar and setting their bio for other users

​ • providing and categorizing a list of all available games for users to select a category to view its games

​ • allowing users to purchase any available game using their account balance

​ • the store page for each game should be able to add videos, screenshots and detailed descriptions

​ • downloading their games (web or client)

​ • After buying a game/DLC, users should be able to leave comments and scores which can be demonstrated in the store page.

Challenge Part

​ • DRM System: offering an SDK in popular programming languages(s) to provide API(s) for game developers to verify the user, get user’s unique ID, name, avatar, etc. and all the user-owned DLC

​ • Cloud Save: offering settings to developers to enable cloud-saving on their games • Friends: offering an SDK with API(s) for developers to obtain user's friends and invite other friends to join their game, i.e., facilitating multiplayer-friendly games.

​ • DLCs: adding DLC (downloadable contents) to their games.

​ • Incremental upgrade: downloading and applying the incremental upgrade (the difference between an older version and the latest version).

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