What would be the best way to draw text that gets transformed the same way the rest elements of xml3d scene (have some specific position within the scene and reacts to camera changes)?
More general question: is there an easy way for regular dom elements to behave as elements of the scene? I need to put subtitle on m , I've considered following options:
- Render it on an overaly and manually apply the transform to the html element each time user changes camera (good quality can use css styles, have to write a lot of code).
- Render some additional model with transparent texture with text (poor quality)
Are there any tools to help me with either?
What would be the best way to draw text that gets transformed the same way the rest elements of xml3d scene (have some specific position within the scene and reacts to camera changes)?
More general question: is there an easy way for regular dom elements to behave as elements of the scene? I need to put subtitle on m , I've considered following options:
Are there any tools to help me with either?