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triangle.rb
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52 lines (45 loc) · 1.54 KB
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# Triangle Project Code.
# Triangle analyzes the lengths of the sides of a triangle
# (represented by a, b and c) and returns the type of triangle.
#
# It returns:
# :equilateral if all sides are equal
# :isosceles if exactly 2 sides are equal
# :scalene if no sides are equal
#
# The tests for this method can be found in
# about_triangle_project.rb
# and
# about_triangle_project_2.rb
#
def triangle(a, b, c)
#
# My first solution
#
# # Test that the triangle is valid
# # No side can be <= 0
# raise TriangleError if a <= 0 || b <= 0 || c <= 0
# # Sum of any two sides must be > third side
# raise TriangleError if a >= b+c || b >= a+c || c >= a+b
# return :equilateral if a == b && b == c
# return :isosceles if a == b || b == c || a == c
# return :scalene
#
#
# The Stack Overflow assisted version
#
# Sort the triangle sides in ascending order such that a is the smallest
a, b, c = sides = [a, b, c].sort
# If a <= 0
raise TriangleError if a <= 0 || a + b <= c
# Slightly easier to read version:
# raise TriangleError unless a > 0 || a + b > c
# Find out how many unique lengths there are. If 1, return :equilateral; if
# 2, return :isoceles; if 3, return :scalene. Note the clever usage of the
# negative indexing into the array to directly map the number of unique sides
# to the type of triangle without needing to pad the array
[:scalene, :isosceles, :equilateral][-sides.uniq.size]
end
# Error class used in part 2. No need to change this code.
class TriangleError < StandardError
end