This is a super simple sample scene which publishes several virtual cameras using the com.meta.xr.virtualcamerapublisher package.
The scene is not interactable, and just shows an environment with a few floating objects.
The following assets may be of interest in this project, when referring to it as an example of a Virtual Camera Publisher integration:
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Example of how to call into the API: UnityVideoCapture.cs
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Example AndroidManifest: AndroidManifest.xml
This sample is released under the Oculus SDK License. Please find details in the LICENSE file.