As the diagram shows, find_geodesic_path_poly will generate something unsatisfactory when there's overlap in the dijkstraPath. I remember the original author of the papar said that there's some problem when overlap / knot / loop presents in the initial path.
My workaround is to find the edge path by myself, making sure there's no overlapped vertices before calling the function.
As the diagram shows,
find_geodesic_path_polywill generate something unsatisfactory when there's overlap in thedijkstraPath. I remember the original author of the papar said that there's some problem when overlap / knot / loop presents in the initial path.My workaround is to find the edge path by myself, making sure there's no overlapped vertices before calling the function.