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Strings.eps
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19 lines (16 loc) · 1.38 KB
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const Empty = Db("");
const WelcomeText = Db("Welcome to the map");
const Credits = Db("Map by Milestone & iDoodler");
const SellTower = Db("s\x01\x03S\x01ell Tower");
const AirTowerTitle = Db("\x1EAir Element Tower");
const EarthTowerTitle = Db("\x18Earth Element Tower");
const FireTowerTitle = Db("\x11Fire Element Tower");
const WaterTowerTitle = Db("\x16Water Element Tower");
const AirTowerTooltip = Db("a\x01Build \x03A\x01ir Element Tower\n\nFast rate of fire.\nCan be upgraded to \x19Thunderstorm\x01 or \x0FTornado\x01 tower.\n\n");
const EarthTowerTooltip = Db("e\x01Build \x03E\x01arth Element Tower\n\nEffective single-target tower.\n\x01Can be upgraded to \x15Earthquake\x01 and \x1DOvergrowth\x01 tower.\n\n");
const FireTowerTooltip = Db("f\x01Build \x03F\x01ire Element Tower\n\nSlow rate of fire, but its missile damages enemies around the target.\n\x01Can be upgraded to \x11Wildfire\x01 and \x06Magma\x01 tower.\n\n");
const WaterTowerTooltip = Db("w\x01Build \x03W\x01ater Element Tower\n\nWeak attack, but slows down enemies for a short duration.\nCan be upgraded to \x1FTsunami\x01 and \x04Arctic\x01 towers.\n\n");
const SelectAirTower = Db("a\x01\x1ESelect \x03A\x1Eir Element");
const SelectEarthTower = Db("e\x01\x18Select \x03E\x18arth Element");
const SelectFireTower = Db("f\x01\x11Select \x03F\x11ire Element");
const SelectWaterTower = Db("w\x01\x16Select \x03W\x16ater Element");