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Add setup and compiler documentation + credits
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_config.yml

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header_pages:
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- about.markdown
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- getting-started.markdown
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- setup.markdown
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- docs.markdown
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- credits.markdown
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assets/setup/multitool-assets.png

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assets/setup/multitool.png

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credits.markdown

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permalink: /credits/
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---
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Mapbase's original target audience was singleplayer Half-Life 2 mappers, and many of its features are aimed at augmenting Half-Life 2 mapping in particular.
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Mapbase's most comprehensive list of attributions (and all contributors) can be found in [the main repository's README](https://github.com/mapbase-source/source-sdk-2013/blob/master/README) under the **"EXTERNAL CONTENT USED IN MAPBASE"** section.
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This page goes over broader attributions for Mapbase itself, particularly those which may not be listed as external contributors.
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---
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### Core Team
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* **Blixibon** — Original creator and maintainer.
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* **1upD**
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### Collaborators
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* **Wazanator**
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* **arbabf**
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* **azzy**
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---
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### Pre-Release Testing Participants
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* **JanKaszanka**
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* **Jmp**
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* **Salamancer**
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* **ThatsRidonkulous**
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* **matt71490**
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* **Warkin Volselli**
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* **XBLAH**
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* **krassell**
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* **1upD**
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* **alex_mmc**
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* **Niker107**
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* **WALLe PL**
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* **White_Red_Dragons**
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### Pre-Release Code Reviewers
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* **Rara**
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* **1upD**
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* **OzxyBox**
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* **CrAzY**
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---
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## Special Thanks
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* **krassell** — Provided initial insight and suggestions for how Mapbase can augment complex map logic and avoid causing issues.
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* **1upD** — Helped set up the Mapbase repository with Git and guided the best practices for maintaining it.
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* **Valve Modding Community and Map Labs** — Many of Mapbase's early contributors and supporters came from these communities.
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* **EMINOMA** — Supported Mapbase's presence within TF2 and allowed changes from *Team Fortress 2 Classified* to be upstreamed to Mapbase's MP branch.

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