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It shouldn't be too difficult to rewrite everything using ROCm/hip. The APIs are almost identical, and phlash does not rely on any CUDA-specific stuff. Then we could get acceleration on almost all existing GPUs (save Mac).
It shouldn't be too difficult to rewrite everything using ROCm/hip. The APIs are almost identical, and phlash does not rely on any CUDA-specific stuff. Then we could get acceleration on almost all existing GPUs (save Mac).