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solver.go
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/*
** Copyright 2014 Edward Walker
**
** Licensed under the Apache License, Version 2.0 (the "License");
** you may not use this file except in compliance with the License.
** You may obtain a copy of the License at
**
** http ://www.apache.org/licenses/LICENSE-2.0
**
** Unless required by applicable law or agreed to in writing, software
** distributed under the License is distributed on an "AS IS" BASIS,
** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
** See the License for the specific language governing permissions and
** limitations under the License.
**
** Description: Sequential Minimal Optimization (SMO) solver
** Ref: C.-C. Chang, C.-J. Lin. "LIBSVM: A library for support vector machines". ACM Transactions on Intelligent Systems and Technology 2 (2011)
** @author: Ed Walker
*/
package libSvm
import (
"fmt"
"math"
)
const (
LOWER_BOUND = iota
UPPER_BOUND = iota
FREE = iota
)
type solver struct {
l int // problem size
q matrixQ // Q matrix
p []float64
gradient []float64
alpha []float64
alpha_status []int8
qd []float64 // Q matrix diagonial values
penaltyCp float64
penaltyCn float64
y []int8 // class, +1 or -1
eps float64
workingSet workingSetSelecter
parRunner parallelRunner
quietMode bool
numCPU int
}
func (solver solver) isUpperBound(i int) bool {
if solver.alpha_status[i] == UPPER_BOUND {
return true
} else {
return false
}
}
func (solver solver) isLowerBound(i int) bool {
if solver.alpha_status[i] == LOWER_BOUND {
return true
} else {
return false
}
}
func (solver solver) getC(i int) float64 {
if solver.y[i] > 0 {
return solver.penaltyCp
} else {
return solver.penaltyCn
}
}
func (solver *solver) updateAlphaStatus(i int) {
if solver.alpha[i] >= solver.getC(i) {
solver.alpha_status[i] = UPPER_BOUND
} else if solver.alpha[i] <= 0 {
solver.alpha_status[i] = LOWER_BOUND
} else {
solver.alpha_status[i] = FREE
}
}
func (solver *solver) solve() solution {
solver.alpha_status = make([]int8, solver.l)
for i := 0; i < solver.l; i++ {
solver.updateAlphaStatus(i)
}
// Initialize gradient
solver.gradient = make([]float64, solver.l)
for i := 0; i < solver.l; i++ {
solver.gradient[i] = solver.p[i]
}
for i := 0; i < solver.l; i++ {
var alpha_i float64 = solver.alpha[i]
Q_i := solver.q.getQ(i, solver.l) // getQ() is parallelized in the respective matrixQ implementation
solver.initGradientInnerLoop(Q_i, alpha_i)
}
// solver.initGradient() // Alternative parallelization strategy - no improvement
var iter int = 0
var max_iter int = 0
if solver.l > math.MaxInt32/100 {
max_iter = math.MaxInt32
} else {
max_iter = 100 * solver.l
}
max_iter = maxi(10000000, max_iter)
var counter = mini(solver.l, 1000) + 1
for iter < max_iter {
if counter = counter - 1; counter == 0 {
counter = mini(solver.l, 1000)
if !solver.quietMode {
fmt.Print(".")
}
}
var i int = 0
var j int = 0
var rc int = 0
if i, j, rc = solver.workingSet.workingSetSelect(solver); rc != 0 {
if !solver.quietMode {
fmt.Print("*")
}
break
}
iter++
C_i := solver.getC(i)
C_j := solver.getC(j)
oldAlpha_i := solver.alpha[i]
oldAlpha_j := solver.alpha[j]
Q_i := solver.q.getQ(i, solver.l) // row i of Q matrix
Q_j := solver.q.getQ(j, solver.l) // row j of Q matrix
if solver.y[i] != solver.y[j] {
quad_coef := solver.qd[i] + solver.qd[j] + 2*float64(Q_i[j])
if quad_coef <= 0 {
quad_coef = TAU
}
delta := (-solver.gradient[i] - solver.gradient[j]) / quad_coef
diff := solver.alpha[i] - solver.alpha[j]
solver.alpha[i] += delta
solver.alpha[j] += delta
if diff > 0 {
if solver.alpha[j] < 0 {
solver.alpha[j] = 0
solver.alpha[i] = diff
}
} else {
if solver.alpha[i] < 0 {
solver.alpha[i] = 0
solver.alpha[j] = -diff
}
}
if diff > C_i-C_j {
if solver.alpha[i] > C_i {
solver.alpha[i] = C_i
solver.alpha[j] = C_i - diff
}
} else {
if solver.alpha[j] > C_j {
solver.alpha[j] = C_j
solver.alpha[i] = C_j + diff
}
}
} else {
quad_coef := solver.qd[i] + solver.qd[j] - 2*float64(Q_i[j])
if quad_coef <= 0 {
quad_coef = TAU
}
delta := (solver.gradient[i] - solver.gradient[j]) / quad_coef
sum := solver.alpha[i] + solver.alpha[j]
solver.alpha[i] -= delta
solver.alpha[j] += delta
if sum > C_i {
if solver.alpha[i] > C_i {
solver.alpha[i] = C_i
solver.alpha[j] = sum - C_i
}
} else {
if solver.alpha[j] < 0 {
solver.alpha[j] = 0
solver.alpha[i] = sum
}
}
if sum > C_j {
if solver.alpha[j] > C_j {
solver.alpha[j] = C_j
solver.alpha[i] = sum - C_j
}
} else {
if solver.alpha[i] < 0 {
solver.alpha[i] = 0
solver.alpha[j] = sum
}
}
}
deltaAlpha_i := solver.alpha[i] - oldAlpha_i
deltaAlpha_j := solver.alpha[j] - oldAlpha_j
solver.updateGradient(Q_i, Q_j, deltaAlpha_i, deltaAlpha_j)
solver.updateAlphaStatus(i)
solver.updateAlphaStatus(j)
}
var si solution
si.rho, si.r = solver.workingSet.calculateRho(solver)
var v float64 = 0 // calculate objective value
for i := 0; i < solver.l; i++ {
v += solver.alpha[i] * (solver.gradient[i] + solver.p[i])
}
si.obj = v / 2
si.upper_bound_p = solver.penaltyCp
si.upper_bound_n = solver.penaltyCn
si.alpha = solver.alpha
if !solver.quietMode {
fmt.Printf("\noptimization finished, #iter = %d\n", iter)
}
// solver.q.showCacheStats() // show cache statistics
return si
}
func (solver *solver) initGradientInnerLoop(Q_i []cacheDataType, alpha_i float64) {
run := func(tid, start, end int) {
// for j := 0; j < solver.l; j++
for j := start; j < end; j++ {
solver.gradient[j] += alpha_i * float64(Q_i[j])
}
}
solver.parRunner.run(run)
solver.parRunner.waitAll()
}
func (solver *solver) initGradient() {
run := func(tid, start, end int) {
//for j := 0; j < solver.l; j++ {
for j := start; j < end; j++ {
for i := 0; i < solver.l; i++ {
solver.gradient[j] += solver.alpha[i] + solver.q.computeQ(i, j)
}
}
}
solver.parRunner.run(run)
solver.parRunner.waitAll()
}
func (solver *solver) updateGradient(Q_i, Q_j []cacheDataType, deltaAlpha_i, deltaAlpha_j float64) {
run := func(tid, start, end int) {
for k := start; k < end; k++ {
t := float64(Q_i[k])*deltaAlpha_i + float64(Q_j[k])*deltaAlpha_j
solver.gradient[k] += t
}
}
solver.parRunner.run(run) // run the closure in parallel
solver.parRunner.waitAll() // wait for all the parallel runs to complete
}
func newSolver(l int, q matrixQ, p []float64, y []int8, alpha []float64, penaltyCp, penaltyCn, eps float64, nu bool, quietMode bool, numCPU int) solver {
solver := solver{l: l, q: q, p: p, y: y, alpha: alpha,
penaltyCp: penaltyCp, penaltyCn: penaltyCn, eps: eps, quietMode: quietMode, numCPU: numCPU}
if nu {
solver.workingSet = selectWorkingSetNU{}
} else {
solver.workingSet = selectWorkingSet{}
}
solver.qd = q.getQD()
solver.parRunner = newParallelRunner(solver.l, numCPU)
return solver
}