1) Let user choose and save default recipe to use for item (so for example fisherman can default fertilizer to fish and gatherer to berries). 2) for tools/gear default to the "original" recipe, not the rarity upgrade one.
Let user choose and save default recipe to use for item (so for example fisherman can default fertilizer to fish and gatherer to berries).
for tools/gear default to the "original" recipe, not the rarity upgrade one.