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lobby.cpp
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#include "lobby.h"
#include "debug_functions.h"
#include "aoapplication.h"
#include "networkmanager.h"
#include "aosfxplayer.h"
#include <QDebug>
#include <QScrollBar>
Lobby::Lobby(AOApplication *p_ao_app) : QMainWindow()
{
ao_app = p_ao_app;
this->setWindowTitle("Danganronpa Online");
ui_background = new AOImage(this, ao_app);
ui_public_servers = new AOButton(this, ao_app);
ui_favorites = new AOButton(this, ao_app);
ui_refresh = new AOButton(this, ao_app);
ui_add_to_fav = new AOButton(this, ao_app);
ui_connect = new AOButton(this, ao_app);
ui_version = new QLabel(this);
ui_about = new AOButton(this, ao_app);
ui_server_list = new QListWidget(this);
ui_player_count = new QLabel(this);
ui_description = new AOTextArea(this);
ui_chatbox = new AOTextArea(this);
ui_chatbox->setOpenExternalLinks(true);
ui_chatname = new QLineEdit(this);
ui_chatname->setPlaceholderText("Name");
ui_chatmessage = new QLineEdit(this);
ui_loading_background = new AOImage(this, ao_app);
ui_loading_text = new QTextEdit(ui_loading_background);
ui_progress_bar = new QProgressBar(ui_loading_background);
ui_progress_bar->setMinimum(0);
ui_progress_bar->setMaximum(100);
ui_progress_bar->setStyleSheet("QProgressBar{ color: white; }");
ui_cancel = new AOButton(ui_loading_background, ao_app);
connect(ui_public_servers, SIGNAL(clicked()), this, SLOT(on_public_servers_clicked()));
connect(ui_favorites, SIGNAL(clicked()), this, SLOT(on_favorites_clicked()));
connect(ui_refresh, SIGNAL(pressed()), this, SLOT(on_refresh_pressed()));
connect(ui_refresh, SIGNAL(released()), this, SLOT(on_refresh_released()));
connect(ui_add_to_fav, SIGNAL(pressed()), this, SLOT(on_add_to_fav_pressed()));
connect(ui_add_to_fav, SIGNAL(released()), this, SLOT(on_add_to_fav_released()));
connect(ui_connect, SIGNAL(pressed()), this, SLOT(on_connect_pressed()));
connect(ui_connect, SIGNAL(released()), this, SLOT(on_connect_released()));
connect(ui_about, SIGNAL(clicked()), this, SLOT(on_about_clicked()));
connect(ui_server_list, SIGNAL(clicked(QModelIndex)), this, SLOT(on_server_list_clicked(QModelIndex)));
connect(ui_chatmessage, SIGNAL(returnPressed()), this, SLOT(on_chatfield_return_pressed()));
connect(ui_cancel, SIGNAL(clicked()), ao_app, SLOT(loading_cancelled()));
set_widgets();
}
//sets images, position and size
void Lobby::set_widgets()
{
ao_app->reload_theme();
QString filename = "lobby_design.ini";
pos_size_type f_lobby = ao_app->get_element_dimensions("lobby", filename);
if (f_lobby.width < 0 || f_lobby.height < 0)
{
qDebug() << "W: did not find lobby width or height in " << filename;
// Most common symptom of bad config files and missing assets.
call_notice("It doesn't look like your client is set up correctly.\n"
"Did you download all resources correctly from tiny.cc/getao, "
"including the large 'base' folder?");
this->resize(517, 666);
}
else
{
this->resize(f_lobby.width, f_lobby.height);
}
set_size_and_pos(ui_background, "lobby");
ui_background->set_image("lobbybackground.png");
set_size_and_pos(ui_public_servers, "public_servers");
ui_public_servers->set_image("publicservers_selected.png");
set_size_and_pos(ui_favorites, "favorites");
ui_favorites->set_image("favorites.png");
set_size_and_pos(ui_refresh, "refresh");
ui_refresh->set_image("refresh.png");
set_size_and_pos(ui_add_to_fav, "add_to_fav");
ui_add_to_fav->set_image("addtofav.png");
set_size_and_pos(ui_connect, "connect");
ui_connect->set_image("connect.png");
set_size_and_pos(ui_version, "version");
ui_version->setText("Version: " + ao_app->get_version_string());
set_size_and_pos(ui_about, "about");
ui_about->set_image("about.png");
set_size_and_pos(ui_server_list, "server_list");
ui_server_list->setStyleSheet("background-color: rgba(0, 0, 0, 0);"
"font: bold;");
set_size_and_pos(ui_player_count, "player_count");
ui_player_count->setText("Offline");
ui_player_count->setStyleSheet("font: bold;"
"color: white;"
"qproperty-alignment: AlignCenter;");
set_size_and_pos(ui_description, "description");
ui_description->setReadOnly(true);
ui_description->setStyleSheet("background-color: rgba(0, 0, 0, 0);"
"color: white;");
set_size_and_pos(ui_chatbox, "chatbox");
ui_chatbox->setReadOnly(true);
ui_chatbox->setStyleSheet("QTextBrowser{background-color: rgba(0, 0, 0, 0);}");
set_size_and_pos(ui_chatname, "chatname");
ui_chatname->setStyleSheet("background-color: rgba(0, 0, 0, 0);"
"selection-background-color: rgba(0, 0, 0, 0);");
set_size_and_pos(ui_chatmessage, "chatmessage");
ui_chatmessage->setStyleSheet("background-color: rgba(0, 0, 0, 0);"
"selection-background-color: rgba(0, 0, 0, 0);");
ui_loading_background->resize(this->width(), this->height());
ui_loading_background->set_image("loadingbackground.png");
set_size_and_pos(ui_loading_text, "loading_label");
ui_loading_text->setFont(QFont("Arial", 20, QFont::Bold));
ui_loading_text->setReadOnly(true);
ui_loading_text->setAlignment(Qt::AlignCenter);
ui_loading_text->setFrameStyle(QFrame::NoFrame);
ui_loading_text->setStyleSheet("background-color: rgba(0, 0, 0, 0);"
"color: rgba(255, 128, 0, 255);");
ui_loading_text->append("Loading");
set_size_and_pos(ui_progress_bar, "progress_bar");
set_size_and_pos(ui_cancel, "cancel");
ui_cancel->setText("Cancel");
ui_loading_background->hide();
set_fonts();
set_stylesheets();
}
void Lobby::set_size_and_pos(QWidget *p_widget, QString p_identifier)
{
QString filename = "lobby_design.ini";
pos_size_type design_ini_result = ao_app->get_element_dimensions(p_identifier, filename);
if (design_ini_result.width < 0 || design_ini_result.height < 0)
{
qDebug() << "W: could not find " << p_identifier << " in " << filename;
p_widget->hide();
}
else
{
p_widget->move(design_ini_result.x, design_ini_result.y);
p_widget->resize(design_ini_result.width, design_ini_result.height);
}
}
void Lobby::set_fonts()
{
set_font(ui_player_count, "player_count");
set_font(ui_description, "description");
set_font(ui_chatbox, "chatbox");
set_font(ui_chatname, "chatname");
set_font(ui_chatmessage, "chatmessage");
set_font(ui_loading_text, "loading_text");
set_font(ui_server_list, "server_list");
}
void Lobby::set_stylesheet(QWidget *widget, QString target_tag)
{
QString f_file = "lobby_stylesheets.css";
QString style_sheet_string = ao_app->get_stylesheet(target_tag, f_file);
if (style_sheet_string != "")
widget->setStyleSheet(style_sheet_string);
}
void Lobby::set_stylesheets()
{
set_stylesheet(ui_player_count, "[PLAYER COUNT]");
set_stylesheet(ui_description, "[DESCRIPTION]");
set_stylesheet(ui_chatbox, "[CHAT BOX]");
set_stylesheet(ui_chatname, "[CHAT NAME]");
set_stylesheet(ui_chatmessage, "[CHAT MESSAGE]");
set_stylesheet(ui_loading_text, "[LOADING TEXT]");
set_stylesheet(ui_server_list, "[SERVER LIST]");
}
void Lobby::set_font(QWidget *widget, QString p_identifier)
{
QString design_file = "lobby_fonts.ini";
int f_weight = ao_app->get_font_size(p_identifier, design_file);
QString class_name = widget->metaObject()->className();
QString font_name = ao_app->get_font_name("font_" + p_identifier, design_file);
QFont font(font_name, f_weight);
bool use = (bool)ao_app->get_font_size("use_custom_fonts", design_file);
if(use)
{
widget->setFont(font);
QColor f_color = ao_app->get_color(p_identifier + "_color", design_file);
bool bold = (bool)ao_app->get_font_size(p_identifier + "_bold", design_file); // is the font bold or not?
bool center = (bool)ao_app->get_font_size(p_identifier + "_center", design_file); // should it be centered?
QString is_bold = "";
if(bold) is_bold = "bold";
QString is_center = "";
if(center) is_center = "qproperty-alignment: AlignCenter;";
QString style_sheet_string = class_name + " { background-color: rgba(0, 0, 0, 0);\n" +
"color: rgba(" +
QString::number(f_color.red()) + ", " +
QString::number(f_color.green()) + ", " +
QString::number(f_color.blue()) + ", 255);\n" +
is_center + "\n" +
"font: " + is_bold + "; }";
widget->setStyleSheet(style_sheet_string);
}
return;
}
void Lobby::set_loading_text(QString p_text)
{
ui_loading_text->clear();
ui_loading_text->setAlignment(Qt::AlignCenter);
ui_loading_text->append(p_text);
}
QString Lobby::get_chatlog()
{
QString return_value = ui_chatbox->toPlainText();
return return_value;
}
int Lobby::get_selected_server()
{
return ui_server_list->currentRow();
}
void Lobby::set_loading_value(int p_value)
{
ui_progress_bar->setValue(p_value);
}
void Lobby::on_public_servers_clicked()
{
ui_public_servers->set_image("publicservers_selected.png");
ui_favorites->set_image("favorites.png");
list_servers();
public_servers_selected = true;
}
void Lobby::on_favorites_clicked()
{
ui_favorites->set_image("favorites_selected.png");
ui_public_servers->set_image("publicservers.png");
ao_app->set_favorite_list();
//ao_app->favorite_list = read_serverlist_txt();
list_favorites();
public_servers_selected = false;
}
void Lobby::on_refresh_pressed()
{
ui_refresh->set_image("refresh_pressed.png");
}
void Lobby::on_refresh_released()
{
ui_refresh->set_image("refresh.png");
AOPacket *f_packet = new AOPacket("ALL#%");
ao_app->send_ms_packet(f_packet);
}
void Lobby::on_add_to_fav_pressed()
{
ui_add_to_fav->set_image("addtofav_pressed.png");
}
void Lobby::on_add_to_fav_released()
{
ui_add_to_fav->set_image("addtofav.png");
//you cant add favorites from favorites m8
if (!public_servers_selected)
return;
ao_app->add_favorite_server(ui_server_list->currentRow());
}
void Lobby::on_connect_pressed()
{
ui_connect->set_image("connect_pressed.png");
}
void Lobby::on_connect_released()
{
ui_connect->set_image("connect.png");
AOPacket *f_packet;
f_packet = new AOPacket("askchaa#%");
ao_app->send_server_packet(f_packet);
}
void Lobby::on_about_clicked()
{
call_notice("Attorney Online 2 is built using Qt 5.7\n\n"
"Lead development:\n"
"OmniTroid\n\n"
"stonedDiscord\n"
"longbyte1\n"
"Supporting development:\n"
"Fiercy\n\n"
"UI design:\n"
"Ruekasu\n"
"Draxirch\n\n"
"Special thanks:\n"
"Unishred\n"
"Argoneus\n"
"Noevain\n"
"Cronnicossy");
}
void Lobby::on_server_list_clicked(QModelIndex p_model)
{
server_type f_server;
int n_server = p_model.row();
if (n_server < 0)
return;
if (public_servers_selected)
{
QVector<server_type> f_server_list = ao_app->get_server_list();
if (n_server >= f_server_list.size())
return;
f_server = f_server_list.at(p_model.row());
}
else
{
if (n_server >= ao_app->get_favorite_list().size())
return;
f_server = ao_app->get_favorite_list().at(p_model.row());
}
ui_description->clear();
ui_description->append(f_server.desc);
ui_description->moveCursor(QTextCursor::Start);
ui_description->ensureCursorVisible();
ui_player_count->setText("Offline");
ao_app->net_manager->connect_to_server(f_server);
}
void Lobby::on_chatfield_return_pressed()
{
//no you can't send empty messages
if (ui_chatname->text() == "" || ui_chatmessage->text() == "")
return;
QString f_header = "CT";
QStringList f_contents{ui_chatname->text(), ui_chatmessage->text()};
AOPacket *f_packet = new AOPacket(f_header, f_contents);
ao_app->send_ms_packet(f_packet);
ui_chatmessage->clear();
}
void Lobby::list_servers()
{
public_servers_selected = true;
ui_favorites->set_image("favorites.png");
ui_public_servers->set_image("publicservers_selected.png");
ui_server_list->clear();
for (server_type i_server : ao_app->get_server_list())
{
ui_server_list->addItem(i_server.name);
}
}
void Lobby::list_favorites()
{
ui_server_list->clear();
for (server_type i_server : ao_app->get_favorite_list())
{
ui_server_list->addItem(i_server.name);
}
}
void Lobby::append_chatmessage(QString f_name, QString f_message)
{
ui_chatbox->append_chatmessage(f_name, f_message);
}
void Lobby::append_error(QString f_message)
{
ui_chatbox->append_error(f_message);
}
void Lobby::set_player_count(int players_online, int max_players)
{
QString f_string = "Online: " + QString::number(players_online) + "/" + QString::number(max_players);
ui_player_count->setText(f_string);
}
Lobby::~Lobby()
{
}