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environment.go
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// Copyright 2026 Codnect
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package procyon
import (
"fmt"
"strings"
"sync"
"codnect.io/procyon/runtime/config"
)
const (
// DefaultProfilesProp is the property key for specifying default profiles.
DefaultProfilesProp = "procyon.profiles.default"
// ActiveProfilesProp is the property key for specifying active profiles.
ActiveProfilesProp = "procyon.profiles.active"
)
// Environment represents the default implementation of the Environment interface.
type Environment struct {
activeProfiles map[string]struct{}
defaultProfiles map[string]struct{}
propertySources *config.PropertySources
propertyResolver config.PropertyResolver
activeProfilesOnce sync.Once
defaultProfilesOnce sync.Once
resolverOnce sync.Once
mu sync.RWMutex
}
// NewEnvironment creates a new Environment.
func NewEnvironment() *Environment {
return &Environment{
activeProfiles: map[string]struct{}{},
defaultProfiles: map[string]struct{}{
"default": {},
},
activeProfilesOnce: sync.Once{},
defaultProfilesOnce: sync.Once{},
propertySources: config.NewPropertySources(),
mu: sync.RWMutex{},
}
}
// doGetActiveProfiles retrieves the active profiles from the property resolver.
// IMPORTANT: Must be called WITHOUT holding e.mu to avoid deadlock.
func (e *Environment) doGetActiveProfiles() {
e.activeProfilesOnce.Do(func() {
propertyValue, ok := e.PropertyResolver().Lookup(ActiveProfilesProp)
if ok {
activeProfiles := strings.Split(strings.TrimSpace(propertyValue.(string)), ",")
err := e.setActiveProfilesWithLock(activeProfiles...)
if err != nil {
panic(err)
}
}
})
}
// ActiveProfiles returns the active profiles.
func (e *Environment) ActiveProfiles() []string {
e.doGetActiveProfiles()
e.mu.RLock()
defer e.mu.RUnlock()
activeProfiles := make([]string, 0, len(e.activeProfiles))
for profile := range e.activeProfiles {
activeProfiles = append(activeProfiles, profile)
}
return activeProfiles
}
// doGetDefaultProfiles retrieves the default profiles from the property resolver.
// IMPORTANT: Must be called WITHOUT holding e.mu to avoid deadlock.
func (e *Environment) doGetDefaultProfiles() {
e.defaultProfilesOnce.Do(func() {
propertyValue, ok := e.PropertyResolver().Lookup(DefaultProfilesProp)
if ok {
defaultProfiles := strings.Split(strings.TrimSpace(propertyValue.(string)), ",")
err := e.setDefaultProfilesWithLock(defaultProfiles...)
if err != nil {
panic(err)
}
}
})
}
// DefaultProfiles returns the default profiles.
func (e *Environment) DefaultProfiles() []string {
e.doGetDefaultProfiles()
e.mu.RLock()
defer e.mu.RUnlock()
profiles := make([]string, 0, len(e.defaultProfiles))
for profile := range e.defaultProfiles {
profiles = append(profiles, profile)
}
return profiles
}
// IsProfileActive checks if a profile is active.
func (e *Environment) IsProfileActive(profile string) bool {
e.doGetActiveProfiles()
e.mu.RLock()
defer e.mu.RUnlock()
_, ok := e.activeProfiles[profile]
return ok
}
// setActiveProfilesWithLock clears and sets the active profiles.
func (e *Environment) setActiveProfilesWithLock(profiles ...string) error {
for _, profile := range profiles {
if err := validateProfile(profile); err != nil {
return err
}
}
e.mu.Lock()
defer e.mu.Unlock()
// Clear existing active profiles.
for profile := range e.activeProfiles {
delete(e.activeProfiles, profile)
}
for _, profile := range profiles {
e.activeProfiles[profile] = struct{}{}
}
return nil
}
// SetActiveProfiles sets the active profiles.
func (e *Environment) SetActiveProfiles(profiles ...string) error {
e.doGetActiveProfiles()
return e.setActiveProfilesWithLock(profiles...)
}
// AddActiveProfiles adds active profiles.
func (e *Environment) AddActiveProfiles(profiles ...string) error {
for _, profile := range profiles {
if err := validateProfile(profile); err != nil {
return err
}
}
e.doGetActiveProfiles()
e.mu.Lock()
defer e.mu.Unlock()
for _, profile := range profiles {
e.activeProfiles[profile] = struct{}{}
}
return nil
}
// setDefaultProfilesWithLock clears and sets the default profiles.
func (e *Environment) setDefaultProfilesWithLock(profiles ...string) error {
for _, profile := range profiles {
if err := validateProfile(profile); err != nil {
return err
}
}
e.mu.Lock()
defer e.mu.Unlock()
// Clear existing default profiles.
for profile := range e.defaultProfiles {
delete(e.defaultProfiles, profile)
}
for _, profile := range profiles {
e.defaultProfiles[profile] = struct{}{}
}
return nil
}
// SetDefaultProfiles sets the default profiles.
func (e *Environment) SetDefaultProfiles(profiles ...string) error {
e.doGetDefaultProfiles()
return e.setDefaultProfilesWithLock(profiles...)
}
// PropertySources returns the property sources.
func (e *Environment) PropertySources() *config.PropertySources {
return e.propertySources
}
// PropertyResolver returns the property resolver.
func (e *Environment) PropertyResolver() config.PropertyResolver {
e.mu.Lock()
defer e.mu.Unlock()
if e.propertyResolver == nil {
e.propertyResolver = config.NewDefaultPropertyResolver(e.propertySources)
}
return e.propertyResolver
}
// validateProfile validates a profile name
func validateProfile(profile string) error {
if strings.TrimSpace(profile) == "" {
return fmt.Errorf("'%s' is a invalid profile", profile)
}
return nil
}