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Directory.Build.props
File metadata and controls
73 lines (59 loc) · 3.13 KB
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<Project>
<Import Project="Sdk.props" Sdk="Microsoft.DotNet.Arcade.Sdk" />
<Import Project="$(RepositoryEngineeringDir)Analyzer.props" />
<Import Project="$(RepositoryEngineeringDir)FacadeAssemblies.props" />
<Import Project="$(RepositoryEngineeringDir)ApiCompatibility\PublicApiAnalyzer.props" />
<Import Project="$(RepositoryEngineeringDir)Test.props" Condition="'$(IsTestProject)' == 'true'"/>
<PropertyGroup Condition="'$(RepoRoot)' == ''">
<RepoRoot>$(MSBuildThisFileDirectory)</RepoRoot>
</PropertyGroup>
<PropertyGroup>
<TargetFramework>$(NetCurrent)</TargetFramework>
<Product>Microsoft® .NET</Product>
<Copyright>$(CopyrightNetFoundation)</Copyright>
<PackageLicenseExpression>MIT</PackageLicenseExpression>
<PackageProjectUrl>https://github.com/dotnet/winforms</PackageProjectUrl>
<CheckForOverflowUnderflow>false</CheckForOverflowUnderflow>
<LangVersion Condition="'$(LangVersion)' == ''">preview</LangVersion>
<ImplicitUsings>enable</ImplicitUsings>
<GenerateDocumentationFile>True</GenerateDocumentationFile>
<PublishWindowsPdb>false</PublishWindowsPdb>
<DefaultAppHostRuntimeIdentifier Condition="'$(TargetArchitecture)'!=''">win-$(TargetArchitecture)</DefaultAppHostRuntimeIdentifier>
</PropertyGroup>
<PropertyGroup Condition="'$(BuildingInsideVisualStudio)' == 'true'">
<!-- There is no need to validate packages while iterating inside VS. -->
<EnablePackageValidation>false</EnablePackageValidation>
</PropertyGroup>
<!-- SDK flipped to 'true' by default https://github.com/dotnet/sdk/pull/12720 -->
<PropertyGroup>
<ProduceReferenceAssembly>false</ProduceReferenceAssembly>
</PropertyGroup>
<!-- Allow SourceLink to work for strongly types resource files (SR) by embedding generated files into the PDBs -->
<PropertyGroup>
<EmbedUntrackedSources>true</EmbedUntrackedSources>
</PropertyGroup>
<!-- For the purposes of generating code coverage as part of the build -->
<PropertyGroup Condition="'$(Coverage)' == 'true'">
<!-- Coverlet's PDB check cannot handle deterministic source paths https://github.com/tonerdo/coverlet/issues/363 -->
<DeterministicSourcePaths>false</DeterministicSourcePaths>
<!-- Note: CoverletOutput references $(TargetDir) so it is set in Directory.Build.targets -->
<!-- https://github.com/tonerdo/coverlet/issues/618 -->
<IncludeTestAssembly>true</IncludeTestAssembly>
<CollectCoverage>true</CollectCoverage>
<SingleHit>true</SingleHit>
<CopyLocalLockFileAssemblies>true</CopyLocalLockFileAssemblies>
<CoverletOutputFormat>opencover</CoverletOutputFormat>
<Include></Include>
<Exclude></Exclude>
<!-- Exclude anything tagged with ExcludeFromCodeCoverage !!Avoid using this!! -->
<ExcludeByAttribute>ExcludeFromCodeCoverage</ExcludeByAttribute>
<ExcludeByFile />
</PropertyGroup>
<PropertyGroup>
<TestRunnerName>XUnitV3</TestRunnerName>
</PropertyGroup>
<!-- workaround for package downgrade in Microsoft.NetCore.Platforms -->
<PropertyGroup>
<DisableImplicitNETCorePlatformsReference>true</DisableImplicitNETCorePlatformsReference>
</PropertyGroup>
</Project>