diff --git a/docs/modding/overview/launchoptions.md b/docs/modding/overview/launchoptions.md index 1dd0f23d..2af99429 100644 --- a/docs/modding/overview/launchoptions.md +++ b/docs/modding/overview/launchoptions.md @@ -14,7 +14,7 @@ of launch options, please see | -nogamemount | Do not mount any games/mods specified in the gameinfo mounts block or mounts.kv | | -nousermount | Do not mount any games/mods specified in the mounts.kv | | -nocustommount | Do not mount any folders specified in gameinfo which contain wildcards (\* or ?), usually "custom" folders | -| -legacyui | Launches the game with the old VGUI GameUI | +| -legacyui | Launches the game with the old unsupported VGUI GameUI | | -dev | Developer mode | | -multirun/-allowmultiple | Disables the creation of the source engine mutex, and allows the game to start even if one already exists | | -dedicated | Launches the game as a dedicated server | diff --git a/docs/modding/overview/p2ce-mod-template.md b/docs/modding/overview/p2ce-mod-template.md index 3c7e9daf..f7e3509b 100644 --- a/docs/modding/overview/p2ce-mod-template.md +++ b/docs/modding/overview/p2ce-mod-template.md @@ -20,13 +20,13 @@ If your mod's files are placed within your `sourcemods` folder, you can simply l Alternatively, your mod can be launched from the command line. To launch on Windows: ```sh -"..\..\common\Portal 2 Community Edition\bin\win64\p2ce.exe" -legacyui -game "%cd%" +"..\..\common\Portal 2 Community Edition\bin\win64\p2ce.exe" -game "%cd%" ``` ###### Note: on some older versions of P2:CE, you may need to replace `p2ce.exe` with `chaos.exe`. To launch on Linux: ```sh -"../../common/Portal 2 Community Edition/p2ce.sh" -legacyui -game "$PWD" +"../../common/Portal 2 Community Edition/p2ce.sh" -game "$PWD" ``` ## Contents