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Program.cs
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using System.Text.Encodings.Web;
using System.Text.Json;
using CUE4Parse.Compression;
using CUE4Parse.Encryption.Aes;
using CUE4Parse.FileProvider;
using CUE4Parse.FileProvider.Objects;
using CUE4Parse.UE4.Localization;
using CUE4Parse.UE4.Objects.Core.Misc;
using CUE4Parse.UE4.Readers;
using CUE4Parse.UE4.Versions;
using Newtonsoft.Json;
using System.Text.RegularExpressions;
namespace GetValorantLocres
{
internal class Program
{
static void Main(string[] args)
{
#if DEBUG
args =
[
@"C:\Riot Games\VALORANT\live\ShooterGame\Content\Paks\en_US_Text-WindowsClient.pak",
$"{AppDomain.CurrentDomain.BaseDirectory}"
];
#endif
if (args.Length != 2)
{
Console.WriteLine("Usage: RadiantConnectAssetScraper <input_file> <output_directory>");
return;
}
string input = args[0];
string outputDirectory = args[1];
if (!Directory.Exists(outputDirectory)) Directory.CreateDirectory(outputDirectory);
string oodlePath = Path.Combine(outputDirectory, "oodle.dll");
if (!File.Exists(oodlePath))
OodleHelper.DownloadOodleDll(oodlePath);
OodleHelper.Initialize(oodlePath);
StreamedFileProvider provider = new(
"ValorantLive",
new VersionContainer(
EGame.GAME_Valorant
),
StringComparer.OrdinalIgnoreCase
);
provider.RegisterVfs(input);
provider.SubmitKey(new FGuid(), new FAesKey("0x4BE71AF2459CF83899EC9DC2CB60E22AC4B3047E0211034BBABE9D174C069DD6"));
provider.Initialize();
if (provider.Files.TryGetValue("ShooterGame/Content/Localization/Game/en-US/Game.locres", out GameFile? file))
{
using FArchive reader = file.CreateReader();
FTextLocalizationResource localization = new (reader);
string json = JsonConvert.SerializeObject(localization);
File.WriteAllText(Path.Combine(outputDirectory, "localization.json"), json);
Dictionary<string, Dictionary<string, string>>? dictionaryConversion = JsonConvert.DeserializeObject<Dictionary<string, Dictionary<string, string>>>(json);
if (dictionaryConversion is null) return;
Dictionary<string, Dictionary<string, string>> filteredAgents = GetAgents(dictionaryConversion);
Dictionary<string, Dictionary<string, object>> parsedAgents = ParseAgentData(filteredAgents);
File.WriteAllText(Path.Combine(outputDirectory, "agents-localization.json"), JsonConvert.SerializeObject(parsedAgents));
Dictionary<string, string> parsedMaps = ParseMapData(dictionaryConversion);
File.WriteAllText(Path.Combine(outputDirectory, "maps-localization.json"), JsonConvert.SerializeObject(parsedMaps));
Dictionary<string, string> parsedGamePods = ParsePodData(dictionaryConversion);
File.WriteAllText(Path.Combine(outputDirectory, "gamepods-localization.json"), JsonConvert.SerializeObject(parsedGamePods));
Dictionary<int, string> parseRankTiers = RankParse(dictionaryConversion);
File.WriteAllText(Path.Combine(outputDirectory, "ranks-localization.json"), JsonConvert.SerializeObject(parseRankTiers));
}
else Console.Error.WriteLine("Failed to find locres file.");
}
private static Dictionary<int, string> RankParse(Dictionary<string, Dictionary<string, string>> source)
{
SortedDictionary<int, string> tiers = [];
KeyValuePair<string, Dictionary<string, string>> uiSocialStrings = source.FirstOrDefault(x =>
string.Equals(x.Key, "UI_Social_strings", StringComparison.OrdinalIgnoreCase));
if (uiSocialStrings.Value is null) return tiers.ToDictionary();
foreach ((string key, string value) in uiSocialStrings.Value)
{
if (!key.StartsWith("CompetitiveTier")) continue;
string tierKey = key.Replace("CompetitiveTier", "", StringComparison.OrdinalIgnoreCase);
if (int.TryParse(tierKey, out int rankTier))
{
if (rankTier > 20)
rankTier += 3;
tiers.TryAdd(rankTier, value);
}
else if (tierKey.StartsWith("Ascendant"))
{
if (int.TryParse(tierKey.Replace("Ascendant", ""), out int subTier))
tiers.TryAdd(20 + subTier, value); // Ascendant 1-3 are 21-23
}
}
return tiers.ToDictionary();
}
private static readonly Dictionary<string, string> AbilityParse = new()
{
{ "Ability_1", "Ability1" },
{ "Ability1", "Ability1" },
{ "Ability_Q", "Ability1" },
{ "AbilityQ", "Ability1" },
{ "Ability_2", "Ability2" },
{ "Ability2", "Ability2" },
{ "Ability_E", "Ability2" },
{ "AbilityE", "Ability2" },
{ "Ability_4", "Grenade" },
{ "Ability4", "Grenade" },
{ "GrenadeAbility", "Grenade" },
{ "Ultimate", "Ultimate" },
{ "Ability_X", "Ultimate" },
{ "AbilityX", "Ultimate" }
};
private static Dictionary<string, Dictionary<string, object>> ParseAgentData(Dictionary<string, Dictionary<string, string>> source)
{
Dictionary<string, Dictionary<string, object>> result = [];
foreach ((string agentCodeName, Dictionary<string, string> data) in source)
{
Dictionary<string, Dictionary<string, string?>> parsed = new()
{
["Ability1"] = new Dictionary<string, string?> { ["DisplayName"] = null, ["Description"] = null },
["Ability2"] = new Dictionary<string, string?> { ["DisplayName"] = null, ["Description"] = null },
["Grenade"] = new Dictionary<string, string?> { ["DisplayName"] = null, ["Description"] = null },
["Ultimate"] = new Dictionary<string, string?> { ["DisplayName"] = null, ["Description"] = null }
};
foreach ((string key, string value) in data)
{
string baseKey = Regex.Replace(key, "_(DisplayName|DisplayName_AllCaps|Description)$", "", RegexOptions.IgnoreCase);
if (!AbilityParse.TryGetValue(baseKey, out string? standardized)) continue;
if (key.EndsWith("Description", StringComparison.OrdinalIgnoreCase))
parsed[standardized]["Description"] = value;
else
parsed[standardized]["DisplayName"] = value;
}
result.Add(data["DisplayName"], new Dictionary<string, object>
{
{"CodeName", agentCodeName},
{"Description", data["Description"]},
{"Abilities", parsed}
});
}
return result;
}
public static Dictionary<string, Dictionary<string, string>> GetAgents(Dictionary<string, Dictionary<string, string>> source)
{
Dictionary<string, Dictionary<string, string>> result = [];
foreach (KeyValuePair<string, Dictionary<string, string>> parent in source)
{
if (parent.Key.Contains("Collection_Strings") ||
parent.Key.Contains("MeleeStringTable") ||
parent.Key.Contains("UI") ||
parent.Key.Contains("GameMode") ||
parent.Key.Contains("Character"))
{
continue;
}
if (!parent.Value.Any(val
=> val.Key.Contains("Ability_") ||
val.Key.Contains("Ability1_") ||
val.Key.Contains("Ability2_") ||
val.Key.Contains("Ability3_") ||
val.Key.Contains("Ultimate_")
)) continue;
string newKey = parent.Key.Replace("_Strings", "").Replace("_StringTables", "").Replace("_StringTable", "");
if (result.TryGetValue(newKey, out Dictionary<string, string>? value))
foreach (KeyValuePair<string, string> kvp in parent.Value)
value[kvp.Key] = kvp.Value;
else
result[newKey] = new Dictionary<string, string>(parent.Value);
}
return result;
}
private static Dictionary<string, string> ParseMapData(Dictionary<string, Dictionary<string, string>> source)
{
Dictionary<string, string> result = [];
foreach (KeyValuePair<string, string> data in source.Where(keyData => !keyData.Key.Contains("UI")).SelectMany(keyData => keyData.Value.Where(data => !data.Key.Contains("PlayerCard")).Where(data => !data.Key.Contains("PlayerTitle"))))
{
if (data.Key.Contains("QueueName", StringComparison.OrdinalIgnoreCase))
result[data.Key
.Replace("QueueName", "", StringComparison.OrdinalIgnoreCase)
.Replace("_", "")] = FirstCharToUpper(data.Value.ToLowerInvariant());
else if (data.Key.Contains("Hurm", StringComparison.OrdinalIgnoreCase) &&
data.Key.Contains("DisplayName", StringComparison.OrdinalIgnoreCase) &&
!data.Key.Contains("AllCaps", StringComparison.OrdinalIgnoreCase))
result[data.Key
.Replace("HURM_", "", StringComparison.OrdinalIgnoreCase)
.Replace("HURM", "", StringComparison.OrdinalIgnoreCase)
.Replace("DisplayName", "", StringComparison.OrdinalIgnoreCase)
.Replace("_", "")] = FirstCharToUpper(data.Value.ToLowerInvariant());
}
return result;
}
private static Dictionary<string, string> ParsePodData(Dictionary<string, Dictionary<string, string>> source)
{
Dictionary<string, string> result = [];
foreach (KeyValuePair<string, string> data in source.First(keyData => keyData.Key.Equals("UI_GamePodStrings", StringComparison.OrdinalIgnoreCase)).Value)
result.Add(data.Key, data.Value);
return result;
}
public static string FirstCharToUpper(string input) =>
input switch
{
null => throw new ArgumentNullException(nameof(input)),
"" => throw new ArgumentException($"{nameof(input)} cannot be empty", nameof(input)),
_ => string.Concat(input[0].ToString().ToUpper(), input.AsSpan(1))
};
}
}