1- [gd_scene load_steps =17 format =3 uid ="uid://nd7ukwmx7jhi" ]
1+ [gd_scene load_steps =18 format =3 uid ="uid://nd7ukwmx7jhi" ]
22
33[ext_resource type ="Script" uid ="uid://b1wukt21q1qto" path ="res://TitleScreen/TitleScreen.cs" id ="1_uidrc" ]
44[ext_resource type ="Shader" uid ="uid://c24kwaabn8wdb" path ="res://TitleScreen/TitleScreen.gdshader" id ="2_g0pfn" ]
@@ -19,7 +19,58 @@ shader_parameter/scanline_intensity = 0.5
1919shader_parameter/chromatic_aberration_strength = 0.005
2020shader_parameter/chromatic_aberration_direction = Vector2 (1 , 0 )
2121
22- [sub_resource type ="Animation" id ="Animation_4x3tk" ]
22+ [sub_resource type ="Animation" id ="Animation_70hon" ]
23+ length = 0.001
24+ tracks/0/type = "value"
25+ tracks/0/imported = false
26+ tracks/0/enabled = true
27+ tracks/0/path = NodePath ("CurrentGame:position" )
28+ tracks/0/interp = 1
29+ tracks/0/loop_wrap = true
30+ tracks/0/keys = {
31+ "times" : PackedFloat32Array (0 ),
32+ "transitions" : PackedFloat32Array (1 ),
33+ "update" : 0 ,
34+ "values" : [Vector2 (640 , 480 )]
35+ }
36+ tracks/1/type = "value"
37+ tracks/1/imported = false
38+ tracks/1/enabled = true
39+ tracks/1/path = NodePath ("PrevGame:position" )
40+ tracks/1/interp = 1
41+ tracks/1/loop_wrap = true
42+ tracks/1/keys = {
43+ "times" : PackedFloat32Array (0 ),
44+ "transitions" : PackedFloat32Array (1 ),
45+ "update" : 0 ,
46+ "values" : [Vector2 (-130 , 480 )]
47+ }
48+ tracks/2/type = "value"
49+ tracks/2/imported = false
50+ tracks/2/enabled = true
51+ tracks/2/path = NodePath ("NextGame:position" )
52+ tracks/2/interp = 1
53+ tracks/2/loop_wrap = true
54+ tracks/2/keys = {
55+ "times" : PackedFloat32Array (0 ),
56+ "transitions" : PackedFloat32Array (1 ),
57+ "update" : 0 ,
58+ "values" : [Vector2 (1410 , 480 )]
59+ }
60+ tracks/3/type = "value"
61+ tracks/3/imported = false
62+ tracks/3/enabled = true
63+ tracks/3/path = NodePath ("SlideIn:position" )
64+ tracks/3/interp = 1
65+ tracks/3/loop_wrap = true
66+ tracks/3/keys = {
67+ "times" : PackedFloat32Array (0 ),
68+ "transitions" : PackedFloat32Array (1 ),
69+ "update" : 0 ,
70+ "values" : [Vector2 (2180 , 480 )]
71+ }
72+
73+ [sub_resource type ="Animation" id ="Animation_mhd54" ]
2374resource_name = "GameSlides"
2475length = 0.5
2576step = 0.5
@@ -72,7 +123,7 @@ tracks/3/keys = {
72123"values" : [Vector2 (-130 , 480 ), Vector2 (-900 , 480 )]
73124}
74125
75- [sub_resource type ="Animation" id ="Animation_j3fyg " ]
126+ [sub_resource type ="Animation" id ="Animation_j8ysg " ]
76127resource_name = "GameSlidesRev"
77128length = 0.5
78129step = 0.5
@@ -125,61 +176,64 @@ tracks/3/keys = {
125176"values" : [Vector2 (-130 , 480 ), Vector2 (640 , 480 )]
126177}
127178
128- [sub_resource type ="Animation" id ="Animation_70hon" ]
129- length = 0.001
179+ [sub_resource type ="Animation" id ="Animation_eufha" ]
180+ resource_name = "GameSlides"
181+ length = 0.5
182+ step = 0.5
130183tracks/0/type = "value"
131184tracks/0/imported = false
132185tracks/0/enabled = true
133186tracks/0/path = NodePath ("CurrentGame:position" )
134187tracks/0/interp = 1
135188tracks/0/loop_wrap = true
136189tracks/0/keys = {
137- "times" : PackedFloat32Array (0 ),
138- "transitions" : PackedFloat32Array (1 ),
190+ "times" : PackedFloat32Array (0 , 0.5 ),
191+ "transitions" : PackedFloat32Array (1 , 1 ),
139192"update" : 0 ,
140- "values" : [Vector2 (640 , 480 )]
193+ "values" : [Vector2 (640 , 480 ), Vector2 ( -130 , 480 ) ]
141194}
142195tracks/1/type = "value"
143196tracks/1/imported = false
144197tracks/1/enabled = true
145- tracks/1/path = NodePath ("PrevGame :position" )
198+ tracks/1/path = NodePath ("NextGame :position" )
146199tracks/1/interp = 1
147200tracks/1/loop_wrap = true
148201tracks/1/keys = {
149- "times" : PackedFloat32Array (0 ),
150- "transitions" : PackedFloat32Array (1 ),
202+ "times" : PackedFloat32Array (0 , 0.5 ),
203+ "transitions" : PackedFloat32Array (1 , 1 ),
151204"update" : 0 ,
152- "values" : [Vector2 (-130 , 480 )]
205+ "values" : [Vector2 (1410 , 480 ), Vector2 ( 640 , 480 )]
153206}
154207tracks/2/type = "value"
155208tracks/2/imported = false
156209tracks/2/enabled = true
157- tracks/2/path = NodePath ("NextGame :position" )
210+ tracks/2/path = NodePath ("SlideIn :position" )
158211tracks/2/interp = 1
159212tracks/2/loop_wrap = true
160213tracks/2/keys = {
161- "times" : PackedFloat32Array (0 ),
162- "transitions" : PackedFloat32Array (1 ),
214+ "times" : PackedFloat32Array (0 , 0.5 ),
215+ "transitions" : PackedFloat32Array (1 , 1 ),
163216"update" : 0 ,
164- "values" : [Vector2 (1410 , 480 )]
217+ "values" : [Vector2 (2180 , 480 ), Vector2 ( 1410 , 480 )]
165218}
166219tracks/3/type = "value"
167220tracks/3/imported = false
168221tracks/3/enabled = true
169- tracks/3/path = NodePath ("SlideIn :position" )
222+ tracks/3/path = NodePath ("PrevGame :position" )
170223tracks/3/interp = 1
171224tracks/3/loop_wrap = true
172225tracks/3/keys = {
173- "times" : PackedFloat32Array (0 ),
174- "transitions" : PackedFloat32Array (1 ),
226+ "times" : PackedFloat32Array (0 , 0.5 ),
227+ "transitions" : PackedFloat32Array (1 , 1 ),
175228"update" : 0 ,
176- "values" : [Vector2 (2180 , 480 )]
229+ "values" : [Vector2 (-130 , 480 ), Vector2 ( -900 , 480 )]
177230}
178231
179- [sub_resource type ="AnimationLibrary" id ="AnimationLibrary_70hon " ]
232+ [sub_resource type ="AnimationLibrary" id ="AnimationLibrary_eufha " ]
180233_data = {
181- &"GameSlidesFor" : SubResource ("Animation_4x3tk" ),
182- &"GameSlidesRev" : SubResource ("Animation_j3fyg" ),
234+ &"GameSlidesFor" : SubResource ("Animation_mhd54" ),
235+ &"GameSlidesRev" : SubResource ("Animation_j8ysg" ),
236+ &"Master" : SubResource ("Animation_eufha" ),
183237&"RESET" : SubResource ("Animation_70hon" )
184238}
185239
@@ -336,7 +390,7 @@ frame_progress = 0.567812
336390
337391[node name ="AnimationPlayer" type ="AnimationPlayer" parent ="GameTurnTable" ]
338392libraries = {
339- &"" : SubResource ("AnimationLibrary_70hon " )
393+ &"" : SubResource ("AnimationLibrary_eufha " )
340394}
341395
342396[node name ="Timer" type ="Timer" parent ="." ]
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