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vortex-processing.pro
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89 lines (72 loc) · 2.04 KB
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QT += core gui
greaterThan(QT_MAJOR_VERSION, 4): QT += widgets
CONFIG += c++11
QMAKE_LFLAGS_RELEASE += /DEBUG /LTCG /OPT:REF /OPT:ICF
QMAKE_LFLAGS_DEBUG += /INCREMENTAL
QMAKE_LFLAGS_WINDOWS = /SUBSYSTEM:WINDOWS,6.00
win32-msvc* {
QMAKE_CFLAGS += /MP
QMAKE_CXXFLAGS += /MP
QMAKE_CFLAGS_RELEASE += /GL /Zi
QMAKE_CXXFLAGS_RELEASE += /GL /Zi
}
TARGET = Vortex-processing
VERSION = 1.0.0
QMAKE_TARGET_PRODUCT = "Vortex-processing"
QMAKE_TARGET_COPYRIGHT = "Copyright (c) 2021 Logachev Valentin"
DEFINES += QT_DEPRECATED_WARNINGS
DEFINES += APP_BUNDLE=\\\"Vortex-processing\\\"
DEFINES += APP_PRODUCT=\\\"$$QMAKE_TARGET_PRODUCT\\\"
DEFINES += APP_VERSION=\\\"$$VERSION\\\"
DEFINES += APP_COMPANY=\\\"$$QMAKE_TARGET_COMPANY\\\"
# You can make your code fail to compile if it uses deprecated APIs.
# In order to do so, uncomment the following line.
#DEFINES += QT_DISABLE_DEPRECATED_BEFORE=0x060000 # disables all the APIs deprecated before Qt 6.0.0
SOURCES += \
complex_amplitude.cpp \
custom_validators.cpp \
enums.cpp \
gauss_beam.cpp \
hole.cpp \
main.cpp \
mainwindow.cpp \
settings.cpp \
transformation.cpp \
vortex.cpp
HEADERS += \
complex_amplitude.h \
custom_validators.h \
enums.h \
gauss_beam.h \
hole.h \
log.h \
mainwindow.h \
settings.h \
transformation.h \
vortex.h
LIBS += -lDbgHelp
FORMS += \
mainwindow.ui \
settings.ui
TRANSLATIONS += \
vortex-processing_ru_RU.ts
# Default rules for deployment.
qnx: target.path = /tmp/$${TARGET}/bin
else: unix:!android: target.path = /opt/$${TARGET}/bin
!isEmpty(target.path): INSTALLS += target
RESOURCES += \
resources/resources.qrc
DESTDIR = bin
MOC_DIR = moc
OBJECTS_DIR = obj
RCC_DIR = rcc
UI_DIR = ui
win32-msvc* {
QMAKE_EXTRA_TARGETS += before_build makefilehook
makefilehook.target = $(MAKEFILE)
makefilehook.depends = .beforebuild
PRE_TARGETDEPS += .beforebuild
before_build.target = .beforebuild
before_build.depends = FORCE
before_build.commands = chcp 1251
}