Describe your idea (If you have more than one idea, please open the rest in other issues)
When enabled:
getOnlinePlayers returns an empty table if the option is set.
- the
playerJoin, playerChangedDimension and playerLeave events don't trigger unless it happens in close proximity to the peripheral
- other things which i may be not aware of that allow the peripheral to detect things happening at arbitrary distances away despite the
Peripherals.Player_Detector.playerDetMaxRange config option not being set to -1, should also be disabled.
Describe alternatives you've considered if any
Disabling the peripheral entirely. Obviously not an option.
Additional context
No response
Linked Issues
No response
Describe your idea (If you have more than one idea, please open the rest in other issues)
When enabled:
getOnlinePlayersreturns an empty table if the option is set.playerJoin,playerChangedDimensionandplayerLeaveevents don't trigger unless it happens in close proximity to the peripheralPeripherals.Player_Detector.playerDetMaxRangeconfig option not being set to-1, should also be disabled.Describe alternatives you've considered if any
Disabling the peripheral entirely. Obviously not an option.
Additional context
No response
Linked Issues
No response