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LoopOverlayAssist.csproj
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93 lines (86 loc) · 3.33 KB
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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net10.0-windows</TargetFramework>
<ImplicitUsings>enable</ImplicitUsings>
<Nullable>enable</Nullable>
<UseWPF>true</UseWPF>
<RootNamespace>LoopOverlayAssist</RootNamespace>
<NoWarn>IDE0130</NoWarn>
<NoWarn>CA1806</NoWarn>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
</PropertyGroup>
<ItemGroup>
<Compile Remove="tests\**" />
<Content Remove="tests\**" />
<None Remove="tests\**" />
<Compile Remove="samples\**\*.cs" />
<Content Remove="samples\**" />
<None Remove="samples\**" />
<Compile Remove="build\**\*.cs" />
<Content Remove="build\**" />
<None Remove="build\**" />
<Compile Remove="docs\**\*.cs" />
<Content Remove="docs\**" />
<None Remove="docs\**" />
<Compile Remove="logs\**\*.cs" />
<Content Remove="logs\**" />
<None Remove="logs\**" />
</ItemGroup>
<ItemGroup>
<Reference Include="YukkuriMovieMaker.Plugin">
<HintPath>$(YMM4_PATH)\YukkuriMovieMaker.Plugin.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="YukkuriMovieMaker">
<HintPath>$(YMM4_PATH)\YukkuriMovieMaker.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="YukkuriMovieMaker.Settings">
<HintPath>$(YMM4_PATH)\YukkuriMovieMaker.Settings.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="Vortice.Direct2D1">
<HintPath>$(YMM4_PATH)\Vortice.Direct2D1.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="Vortice.DirectX">
<HintPath>$(YMM4_PATH)\Vortice.DirectX.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="Vortice.DXGI">
<HintPath>$(YMM4_PATH)\Vortice.DXGI.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="Vortice.Mathematics">
<HintPath>$(YMM4_PATH)\Vortice.Mathematics.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="SharpGen.Runtime">
<HintPath>$(YMM4_PATH)\SharpGen.Runtime.dll</HintPath>
<Private>False</Private>
</Reference>
<Content Include="plugin.json">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</Content>
<Content Include="README.md">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</Content>
<Content Include="src\rust\target\x86_64-pc-windows-msvc\release\loop_overlay_assist_core.dll">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
<Link>LoopOverlayAssistCore.native</Link>
</Content>
</ItemGroup>
<ItemGroup>
<PackageReference Include="Newtonsoft.Json" Version="13.0.4">
<Private>False</Private>
</PackageReference>
</ItemGroup>
<Target Name="BuildRust" BeforeTargets="BeforeResolveReferences">
<Message Text="Building Rust FFI library..." Importance="high" />
<Exec Command="cargo build --release --target x86_64-pc-windows-msvc" WorkingDirectory="$(ProjectDir)src/rust" />
</Target>
<Target Name="PostBuild" AfterTargets="Build">
<Message Text="Packing plugin to .ymme..." Importance="high" />
<ZipDirectory SourceDirectory="$(OutDir)" DestinationFile="$(ProjectDir)build\LoopOverlayAssist.ymme" Overwrite="true" />
</Target>
</Project>