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ChipMachine.cpp
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384 lines (363 loc) · 10.6 KB
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//https://github.com/Guigui220D/
#include "ChipMachine.h"
#include <iostream>
#include <math.h>
#include <fstream>
#include <vector>
#include <windows.h>
ChipMachine::ChipMachine()
{
sound.setBuffer(soundBuffer);
}
ChipMachine::~ChipMachine()
{
}
//Reset everything, except ram
void
ChipMachine::init()
{
std::cout << "Initialisation\n";
clk = sf::Clock();
hasToStop = false;
pc = 0x200;
i = 0;
sp = 0;
clearScreen(); //Clear the screen
for(int i = 0; i < 16; ++i)
{
pstack[i] = 0;
keys[i] = 0;
v[i] = 0;
}
for (unsigned char i = 0; i < 80; i++)
mem[i] = chars[i];
delayTimer = 0;
soundTimer = 0;
}
//Emulate one cycle, this shoule be done 540 times per second
void
ChipMachine::emulateCycle()
{
//Both timers are decreased 60 times per second
if (clk.getElapsedTime().asMilliseconds() >= 16.67)
{
clk.restart();
if (soundTimer > 0)
soundTimer--;
if (delayTimer > 0)
delayTimer--;
}
if (hasToStop)
return;
pcChanged = false;
unsigned short op = getOp();
//These are all the switch for ops
//I recommend this doc http://devernay.free.fr/hacks/chip8/C8TECH10.HTM
switch (op & 0xF000)
{
case (0x0000):
if (op == 0)
break;
if (op == 0x00E0) //CLS
{
clearScreen();
break;
}
if (op == 0x00EE) //RET
{
if (sp > 0)
{
sp--;
pc = pstack[sp];
}
break;
}
std::cout << std::hex << "Unknown OP : " << op << '\n';
break;
case (0x1000): //JP addr
pc = op & 0x0FFF;
pcChanged = true;
break;
case (0x2000): //CALL addr
if (sp < 16)
{
pstack[sp] = pc;
sp++;
pc = op & 0x0FFF;
pcChanged = true;
}
break;
case (0x3000): //SE Vx, byte
if ((op & 0x00FF) == v[(op & 0x0F00) >> 8])
pc += 2;
break;
case (0x4000): //SNE Vx, byte
if ((op & 0x00FF) != v[(op & 0x0F00) >> 8])
pc += 2;
break;
case (0x5000): //SE Vx, Vy
if (v[(op & 0x00F0) >> 4] == v[(op & 0x0F00) >> 8])
pc += 2;
break;
case (0x6000): //LD Vx, byte
v[(op & 0x0F00) >> 8] = op & 0x00FF;
break;
case (0x7000): //ADD Vx, byte
v[(op & 0x0F00) >> 8] += op & 0x00FF;
break;
case (0x8000):
switch(op & 0x000F)
{
case (0x0000): //LD Vx, Vy
v[(op & 0x0F00) >> 8] = v[(op & 0x00F0) >> 4];
break;
case (0x0001): //OR Vx, Vy
v[(op & 0x0F00) >> 8] |= v[(op & 0x00F0) >> 4];
break;
case (0x0002): //AND Vx, Vy
v[(op & 0x0F00) >> 8] &= v[(op & 0x00F0) >> 4];
break;
case (0x0003): //XOR Vx, Vy
v[(op & 0x0F00) >> 8] ^= v[(op & 0x00F0) >> 4];
break;
case (0x0004): //ADD Vx, Vy
v[15] = ((int)v[(op & 0x0F00) >> 8] + v[(op & 0x00F0) >> 4]) > 255;
v[(op & 0x0F00) >> 8] += v[(op & 0x00F0) >> 4];
break;
case (0x0005): //SUB Vx, Vy
v[15] = (v[(op & 0x0F00) >> 8] > v[(op & 0x00F0) >> 4]);
v[(op & 0x0F00) >> 8] -= v[(op & 0x00F0) >> 4];
break;
case (0x0006): //SHR Vx
v[15] = (v[(op & 0x0F00) >> 8] & 0x0001);
v[(op & 0x0F00) >> 8] >>= 1;
break;
case (0x0007): //SUBN Vx, Vy
v[15] = (v[(op & 0x0F00) >> 8] < v[(op & 0x00F0) >> 4]);
v[(op & 0x0F00) >> 8] = v[(op & 0x00F0) >> 4] - v[(op & 0x0F00) >> 8];
break;
case (0x000E): //SHL Vx
v[15] = ((v[(op & 0x0F00) >> 8] & 0x8000) == 0x8000);
v[(op & 0x0F00) >> 8] <<= 1;
break;
default:
std::cout << std::hex << "Unknown OP : " << op << '\n';
break;
}
break;
case (0x9000): //SNE Vx, Vy
if (v[(op & 0x00F0) >> 4]!= v[(op & 0x0F00) >> 8])
pc += 2;
break;
case (0xA000): //LD I, addr
i = (op & 0x0FFF);
break;
case (0xB000): //JP V0, addr
pc = (op & 0x0FFF) + v[0];
pcChanged = true;
break;
case (0xC000): //RND Vx, byte
v[(op & 0x0F00) >> 8] = ((rand() % 255) & (op & 0x00FF));
break;
case (0xD000): //DRW Vx, Vy, nibble
v[15] = 0;
for (unsigned char x = 0; x < 8; x++)
{
for (unsigned char y = 0; y < (op & 0x000F); y++)
{
unsigned char xx = (x + v[(op & 0x0F00) >> 8]) % 64;
unsigned char yy = (y + v[(op & 0x00F0) >> 4]) % 32;
unsigned char pxl = ((mem[i + y] & (0x0080 >> x)) != 0);
if ((screen[xx][yy] == 1) & (pxl == 1))
v[15] = 1;
screen[xx][yy] ^= pxl;
}
}
break;
case (0xE000):
if ((op & 0x00FF) == 0x009E)
{ //SKP Vx
if (keys[v[(op & 0x0F00) >> 8]])
pc+=2;
break;
}
if ((op & 0x00FF) == 0x00A1)
{ //SKNP Vx
if (!keys[v[(op & 0x0F00) >> 8]])
pc+=2;
break;
}
break;
case (0xF000):
unsigned char x = ((op & 0x0F00) >> 8);
switch (op & 0x00FF)
{
case (0x0007): //LD Vx DT
v[x] = delayTimer;
break;
case (0x000A): //LD Vx, K
{
int pressed = -1;
for(int j = 0; j < 16; j++)
{
if (keys[j])
{
pressed = j;
}
}
if (pressed == -1)
{
pcChanged = true;
}
else
{
v[x] = pressed;
}
}
break;
case (0x0015): //LD DT, Vx
delayTimer = v[x];
break;
case (0x0018): //LD ST, Vx
soundTimer = v[x];
if (!mute)
{
int samples = v[x] * 22050 / 60;
sf::Int16 squareWave[samples];
sf::Int16 last = 0x0FFF;
int j = 0;
for (int i = 0; i < samples; i++)
{
squareWave[i] = last;
j++;
if (j >= 50)
{
last = (last ^ 0x0FFF);
j = 0;
}
}
soundBuffer.loadFromSamples(squareWave, samples, 1, 22050);
sound.setBuffer(soundBuffer);
sound.play();
}
break;
case (0x001E): //ADD I, Vx
if(i + v[x] > 0x0FFF)
{
v[15] = 1;
}
else
v[15] = 0;
i += v[x];
break;
case (0x0029): //LD F, Vx
i = v[x] * 5;
break;
case (0x0033): //LD B, Vx
{
mem[i] = v[x] / 100;
mem[i + 1] = (v[x] / 10) % 10;
mem[i + 2] = (v[x] % 100) % 10;
break;
}
case (0x0055): //LD [I], Vx
for (int j = 0; j <= x; ++j)
mem[i + j] = v[j];
i += x + 1;
break;
case (0x0065): //LD Vx, [I]
for (int j = 0; j <= x; ++j)
v[j] = mem[i + j];
i += x + 1;
break;
default:
std::cout << std::hex << "Unknown OP : " << op << '\n';
break;
}
break;
}
//Pc changed means that the pc has been changed by an op, jp for example
if (!pcChanged)
pc += 2;
if (pc >= MEMSIZE && !hasToStop)
{
std::cout << "PC reached max pos in ram, end of program\n";
hasToStop = true;
}
}
void
ChipMachine::clearScreen()
{
for (unsigned char x = 0; x < 64; x++)
for (unsigned char y = 0; y < 32; y++)
screen[x][y] = 0;
}
//A rom file is loaded from disk using its path, and put in ram from 0x200
bool
ChipMachine::loadProgram(char const* filename)
{
std::cout << "Loading " << filename << "...\n";
for(int i = 0x200; i < 4096; ++i)
mem[i] = 0;
std::vector<char> result;
try
{
std::ifstream ifs(filename, std::ios::binary|std::ios::ate);
std::ifstream::pos_type pos = ifs.tellg();
result = std::vector<char>(pos);
ifs.seekg(0, std::ios::beg);
ifs.read(&result[0], pos);
std::cout << "Rom loaded\n";
}
catch (const std::exception&)
{
std::cout << "Could not read rom!\n";
}
for (unsigned int i = 0; i < result.size(); i++)
mem[0x200 + i] = result[i];
return true;
}
//Takes two bytes of the program to make one op, at pc
unsigned short
ChipMachine::getOp()
{
if (pc < 0 || pc >= MEMSIZE - 1)
return 0;
return (mem[pc] << 8) | mem[pc + 1];
}
//Takes two bytes of the program to make one op, at a given pos
unsigned short
ChipMachine::getOp(unsigned short pos)
{
if (pos < 0 || pos >= MEMSIZE - 1)
return 0;
return (mem[pos] << 8) | mem[pos + 1];
}
//Getters
unsigned char
ChipMachine::getVxReg(int x)
{
if (x < 0 || x >= 16)
return 0;
return v[x];
}
unsigned short
ChipMachine::getIReg()
{
return i;
}
unsigned char
ChipMachine::getTimer()
{
return delayTimer;
}
unsigned char
ChipMachine::getSoundTimer()
{
return soundTimer;
}
unsigned short
ChipMachine::getPC()
{
return pc;
}