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Update 2025-07-15-Farmoxel-Is-Back-Baby.md
+ Fixed a weird rain bug where the droplets wouldn't render on some parts of the farm. + Changed all the dirt's textures. + Revamped the telekinesis' physics. + Added a fishing minigame. :D + Added the spear's model. + Added the perch's model. + Added the fertilizer model. + Added the fertilizer as a concept. + Added particles with physics to the fertilizer. + The fertilizer now "spills" content when it's rotated.
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_posts/2025-07-15-Farmoxel-Is-Back-Baby.md

Lines changed: 11 additions & 1 deletion
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+ Fixed the farm's door collision.
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+ Fixed a bug that caused trees to deactivate once they grew a little.
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+ Fixed a bug where the outline created a black line on the ground.
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+ Fixed a bug where the outline created a black line on the ground. (Ahre)
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+ Fixed the water's shader, and made it look more in line to our main shader.
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+ Fixed a bug where... There were two maps, just like, the entire farm was duplicated, for no real reason.
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+ Fixed the shopkeeper's UI sizing.
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+ Fixed a bug where tree's rotation wouldn't stay when reloading the scene.
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+ Fixed a bug where the shovel didn't cast a shadow (And replaced the placeholder model)
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+ Fixed a bug where the hoe would animate and consume energy even when you weren't able to plow.
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+ Fixed a weird rain bug where the droplets wouldn't render on some parts of the farm.
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+ Changed the shopkeeper's item list from a scroll view to a page view.
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+ Changed the functionality of the accept and reject buttons in the shopkeeper's UI.
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+ Changed all the dirt's textures.
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+ Revamped the telekinesis' physics.
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+ Now the multipliers (x5, x10) are accessible via shift and control respectively.
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+ Now the game's UI disappears when you open the shop.
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+ Deleted some unnecessary text from the cart's total.
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+ Added pixel perfect shadows to our shader.
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+ Added some visual feedback for when you don't have enough money to buy what's in your shopping cart.
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+ Added an inventory button to the Shopkeeper's UI.
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+ Added a fishing minigame. :D
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+ Added the spear's model.
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+ Added the perch's model.
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+ Added the fertilizer's model.
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+ Added the fertilizer as a concept.
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+ Added particles with physics to the fertilizer.
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+ Made some improvements to the game's day-night lighting calculation and overall sun arc.
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+ The fertilizer now "spills" content when it's rotated.

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