|
5600 | 5600 | "mw-rando": { |
5601 | 5601 | "metadataCCMod": { |
5602 | 5602 | "id": "mw-rando", |
5603 | | - "version": "0.8.0", |
| 5603 | + "version": "0.8.1", |
5604 | 5604 | "title": "Multiworld randomizer", |
5605 | 5605 | "description": "Client for CrossCode Archipelago Integration", |
5606 | 5606 | "repository": "https://github.com/CodeTriangle/CCMultiworldRandomizer", |
|
5623 | 5623 | "installation": [ |
5624 | 5624 | { |
5625 | 5625 | "type": "zip", |
5626 | | - "url": "https://github.com/CodeTriangle/CCMultiworldRandomizer/releases/download/0.8.0/CCMultiworldRandomizer-0.8.0.ccmod", |
| 5626 | + "url": "https://github.com/CodeTriangle/CCMultiworldRandomizer/releases/download/0.8.1/CCMultiworldRandomizer-0.8.1.ccmod", |
5627 | 5627 | "source": "", |
5628 | 5628 | "hash": { |
5629 | | - "sha256": "747d757fd08e0b829d3785488f4645ed48781f3ac92aa0c51437e3462236c6ee" |
| 5629 | + "sha256": "ae020041ef1d6f59e557fab1e1a30ba429749c2f34e271e214faf99cbfd70109" |
5630 | 5630 | } |
5631 | 5631 | } |
5632 | 5632 | ], |
5633 | 5633 | "stars": 12, |
5634 | | - "lastUpdateTimestamp": 1773185764000, |
| 5634 | + "lastUpdateTimestamp": 1773387462000, |
5635 | 5635 | "releasePages": [ |
5636 | 5636 | { |
5637 | | - "body": "# Changes from 0.7.8\r\n\r\n## Changes to Options\r\n* Added Option **Closed Gaia**, allowing players to block areas of Gaia's Garden until additional items are found. (@buanjautista)\r\n* Added Option **Rhombus Hub Unlock**, allowing players to enter areas like Gaia's Garden as soon as the correct shade is found. (@AdamStagg)\r\n* Added Option **Goal**, allowing players to choose between creator goal (Vermillion Tower) and monkey goal (Grand Krys'kajo). (@CodeTriangle)\r\n\r\n## Changes to Mod\r\n* Added **Deathlink** support to the mod, accessible through the Archipelago Settings UI. (@heartles)\r\n\r\n# Changes from 0.8.0-pre.3\r\n\r\n## Changes to Logic\r\n\r\n* Made **Maroon Tree Defender** an Always Quest.\r\n\r\n## Changes to Generation\r\n\r\n* The APWorld now emits an OptionError when generating with Observatory Goal but no Quest Randomization.\r\n\r\n# Migration Guide\r\n\r\n* Players coming from 0.7.8 and 0.8.0-pre.3 should see no adverse side effects from upgrading to 0.8.0. Please contact us if you do.", |
| 5637 | + "body": "## Changes to Generation\r\n\r\n* Made changes to item groups (@CodeTriangle)\r\n * Renamed certain item groups to be more user-friendly (i.e. `fillerCommonCons` -> `Common Consumables`).\r\n * Added several item groups to better classify common items.\r\n * Removed the `required` item group, whose name is misleading and whose contents are varied and don't group together well.\r\n * **PLEASE NOTE**: These changes will only be available in worlds generated using 0.8.1 of the APWorld or greater.\r\n* Raise `OptionError` if both consumable_weight and drop_weight are zero (@gerbiljames)\r\n * Currently, doing this will result in an unhelpful generic python error.\r\n\r\n## Changes to Logic\r\n\r\n* Updated logic around the **Crocus Pocus** questline and associated locations (@CodeTriangle)\r\n * Logic now actually tracks the number of plants the player is able to farm instead of trying to work around it using regions.\r\n\r\n## Fixes to Logic\r\n\r\n* **Gaia's Garden Collect** now requires access to the Grove and Infested areas of Gaia's Garden (@FuyumiSogeki)\r\n* Update logic surrounding Ascension Temple to no longer require Shock (@kumquat-ir)\r\n * This is due to a change in CC-Open-World where the rocks in Wheel Passage were removed,.\r\n* Update logic surrounding the lower floors of Temple Mine (@kumquat-ir)\r\n * Multiple doors can be reached upon acquiring heat but the randomizer assumes that one unlocks after the other.", |
| 5638 | + "version": "0.8.1", |
| 5639 | + "timestamp": 1773387462000, |
| 5640 | + "url": "https://github.com/CodeTriangle/CCMultiworldRandomizer/releases/tag/0.8.1" |
| 5641 | + }, |
| 5642 | + { |
| 5643 | + "body": "# Changes from 0.7.8\r\n\r\n## Changes to Options\r\n* Added Option **Closed Gaia**, allowing players to block areas of Gaia's Garden until additional items are found. (@buanjautista)\r\n* Added Option **Rhombus Hub Unlock**, allowing players to enter areas like Gaia's Garden as soon as the correct shade is found. (@AdamStagg)\r\n* Added Option **Goal**, allowing players to choose between creator goal (Vermillion Tower) and monkey goal (Grand Krys'kajo). (@CodeTriangle)\r\n\r\n## Changes to Mod\r\n* Added **Deathlink** support to the mod, accessible through the Archipelago Settings UI. (@heartles)\r\n\r\n# Changes from 0.8.0-pre.3\r\n\r\n## Changes to Logic\r\n\r\n* Made **Maroon Tree Defender** an Always Quest.\r\n\r\n## Changes to Generation\r\n\r\n* The APWorld now emits an OptionError when generating with Observatory Goal but no Quest Randomization.\r\n\r\n# Migration Guide\r\n\r\n* Players using versions 0.7.8 and 0.8.0-pre.3 of the mod should see no adverse side effects from upgrading to 0.8.0 of the mod. Please contact us if you do.", |
5638 | 5644 | "version": "0.8.0", |
5639 | 5645 | "timestamp": 1773185764000, |
5640 | 5646 | "url": "https://github.com/CodeTriangle/CCMultiworldRandomizer/releases/tag/0.8.0" |
|
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