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CCBot: Fill 'mw-rando' info
1 parent 97c357d commit 0bf75a0

3 files changed

Lines changed: 23 additions & 11 deletions

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input-locations.old.json

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{ "url": "https://github.com/CookieSalesman/CrossCode-HADOUKEN-v1.0/archive/refs/tags/v1.1.0.zip" },
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{ "url": "https://github.com/ZeikJT/CrossCodeCheats/archive/refs/tags/1.4.2.zip", "source": "" },
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{ "url": "https://github.com/XenonA7/clean-title-screen/archive/refs/tags/1.0.1.zip" },
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{ "url": "https://github.com/CodeTriangle/CCMultiworldRandomizer/releases/download/0.8.0/CCMultiworldRandomizer-0.8.0.ccmod", "source": "" },
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{ "url": "https://github.com/CodeTriangle/CCMultiworldRandomizer/releases/download/0.8.1/CCMultiworldRandomizer-0.8.1.ccmod", "source": "" },
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{ "url": "https://github.com/canbora/cc-named-saves/releases/download/v1.0.1/cc-named-saves.ccmod" },
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{ "url": "https://github.com/CCDirectLink/CCModManager/releases/download/v1.1.3/ccmodmanager-1.1.3.ccmod", "source": "" },
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{ "url": "https://github.com/buanjautista/cc-open-world/releases/download/0.5.2/CC-Open-World-v0.5.2.ccmod", "source": "" },

npDatabase.json

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"mw-rando": {
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"metadataCCMod": {
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"id": "mw-rando",
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"version": "0.8.0",
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"version": "0.8.1",
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"title": "Multiworld randomizer",
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"description": "Client for CrossCode Archipelago Integration",
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"repository": "https://github.com/CodeTriangle/CCMultiworldRandomizer",
@@ -5623,18 +5623,24 @@
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"installation": [
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{
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"type": "zip",
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"url": "https://github.com/CodeTriangle/CCMultiworldRandomizer/releases/download/0.8.0/CCMultiworldRandomizer-0.8.0.ccmod",
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"url": "https://github.com/CodeTriangle/CCMultiworldRandomizer/releases/download/0.8.1/CCMultiworldRandomizer-0.8.1.ccmod",
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"source": "",
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"hash": {
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"sha256": "747d757fd08e0b829d3785488f4645ed48781f3ac92aa0c51437e3462236c6ee"
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"sha256": "ae020041ef1d6f59e557fab1e1a30ba429749c2f34e271e214faf99cbfd70109"
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}
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}
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],
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"stars": 12,
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"lastUpdateTimestamp": 1773185764000,
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"lastUpdateTimestamp": 1773387462000,
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"releasePages": [
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{
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"body": "# Changes from 0.7.8\r\n\r\n## Changes to Options\r\n* Added Option **Closed Gaia**, allowing players to block areas of Gaia's Garden until additional items are found. (@buanjautista)\r\n* Added Option **Rhombus Hub Unlock**, allowing players to enter areas like Gaia's Garden as soon as the correct shade is found. (@AdamStagg)\r\n* Added Option **Goal**, allowing players to choose between creator goal (Vermillion Tower) and monkey goal (Grand Krys'kajo). (@CodeTriangle)\r\n\r\n## Changes to Mod\r\n* Added **Deathlink** support to the mod, accessible through the Archipelago Settings UI. (@heartles)\r\n\r\n# Changes from 0.8.0-pre.3\r\n\r\n## Changes to Logic\r\n\r\n* Made **Maroon Tree Defender** an Always Quest.\r\n\r\n## Changes to Generation\r\n\r\n* The APWorld now emits an OptionError when generating with Observatory Goal but no Quest Randomization.\r\n\r\n# Migration Guide\r\n\r\n* Players coming from 0.7.8 and 0.8.0-pre.3 should see no adverse side effects from upgrading to 0.8.0. Please contact us if you do.",
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"body": "## Changes to Generation\r\n\r\n* Made changes to item groups (@CodeTriangle)\r\n * Renamed certain item groups to be more user-friendly (i.e. `fillerCommonCons` -> `Common Consumables`).\r\n * Added several item groups to better classify common items.\r\n * Removed the `required` item group, whose name is misleading and whose contents are varied and don't group together well.\r\n * **PLEASE NOTE**: These changes will only be available in worlds generated using 0.8.1 of the APWorld or greater.\r\n* Raise `OptionError` if both consumable_weight and drop_weight are zero (@gerbiljames)\r\n * Currently, doing this will result in an unhelpful generic python error.\r\n\r\n## Changes to Logic\r\n\r\n* Updated logic around the **Crocus Pocus** questline and associated locations (@CodeTriangle)\r\n * Logic now actually tracks the number of plants the player is able to farm instead of trying to work around it using regions.\r\n\r\n## Fixes to Logic\r\n\r\n* **Gaia's Garden Collect** now requires access to the Grove and Infested areas of Gaia's Garden (@FuyumiSogeki)\r\n* Update logic surrounding Ascension Temple to no longer require Shock (@kumquat-ir)\r\n * This is due to a change in CC-Open-World where the rocks in Wheel Passage were removed,.\r\n* Update logic surrounding the lower floors of Temple Mine (@kumquat-ir)\r\n * Multiple doors can be reached upon acquiring heat but the randomizer assumes that one unlocks after the other.",
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"version": "0.8.1",
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"timestamp": 1773387462000,
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"url": "https://github.com/CodeTriangle/CCMultiworldRandomizer/releases/tag/0.8.1"
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},
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{
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"body": "# Changes from 0.7.8\r\n\r\n## Changes to Options\r\n* Added Option **Closed Gaia**, allowing players to block areas of Gaia's Garden until additional items are found. (@buanjautista)\r\n* Added Option **Rhombus Hub Unlock**, allowing players to enter areas like Gaia's Garden as soon as the correct shade is found. (@AdamStagg)\r\n* Added Option **Goal**, allowing players to choose between creator goal (Vermillion Tower) and monkey goal (Grand Krys'kajo). (@CodeTriangle)\r\n\r\n## Changes to Mod\r\n* Added **Deathlink** support to the mod, accessible through the Archipelago Settings UI. (@heartles)\r\n\r\n# Changes from 0.8.0-pre.3\r\n\r\n## Changes to Logic\r\n\r\n* Made **Maroon Tree Defender** an Always Quest.\r\n\r\n## Changes to Generation\r\n\r\n* The APWorld now emits an OptionError when generating with Observatory Goal but no Quest Randomization.\r\n\r\n# Migration Guide\r\n\r\n* Players using versions 0.7.8 and 0.8.0-pre.3 of the mod should see no adverse side effects from upgrading to 0.8.0 of the mod. Please contact us if you do.",
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"version": "0.8.0",
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"timestamp": 1773185764000,
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"url": "https://github.com/CodeTriangle/CCMultiworldRandomizer/releases/tag/0.8.0"

npDatabase.min.json

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"mw-rando": {
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"metadataCCMod": {
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"id": "mw-rando",
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"version": "0.8.0",
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"version": "0.8.1",
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"title": "Multiworld randomizer",
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"description": "Client for CrossCode Archipelago Integration",
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"repository": "https://github.com/CodeTriangle/CCMultiworldRandomizer",
@@ -5623,18 +5623,24 @@
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"installation": [
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{
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"type": "zip",
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"url": "https://github.com/CodeTriangle/CCMultiworldRandomizer/releases/download/0.8.0/CCMultiworldRandomizer-0.8.0.ccmod",
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"url": "https://github.com/CodeTriangle/CCMultiworldRandomizer/releases/download/0.8.1/CCMultiworldRandomizer-0.8.1.ccmod",
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"source": "",
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"hash": {
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"sha256": "747d757fd08e0b829d3785488f4645ed48781f3ac92aa0c51437e3462236c6ee"
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"sha256": "ae020041ef1d6f59e557fab1e1a30ba429749c2f34e271e214faf99cbfd70109"
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}
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}
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],
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"stars": 12,
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"lastUpdateTimestamp": 1773185764000,
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"lastUpdateTimestamp": 1773387462000,
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"releasePages": [
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{
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"body": "# Changes from 0.7.8\r\n\r\n## Changes to Options\r\n* Added Option **Closed Gaia**, allowing players to block areas of Gaia's Garden until additional items are found. (@buanjautista)\r\n* Added Option **Rhombus Hub Unlock**, allowing players to enter areas like Gaia's Garden as soon as the correct shade is found. (@AdamStagg)\r\n* Added Option **Goal**, allowing players to choose between creator goal (Vermillion Tower) and monkey goal (Grand Krys'kajo). (@CodeTriangle)\r\n\r\n## Changes to Mod\r\n* Added **Deathlink** support to the mod, accessible through the Archipelago Settings UI. (@heartles)\r\n\r\n# Changes from 0.8.0-pre.3\r\n\r\n## Changes to Logic\r\n\r\n* Made **Maroon Tree Defender** an Always Quest.\r\n\r\n## Changes to Generation\r\n\r\n* The APWorld now emits an OptionError when generating with Observatory Goal but no Quest Randomization.\r\n\r\n# Migration Guide\r\n\r\n* Players coming from 0.7.8 and 0.8.0-pre.3 should see no adverse side effects from upgrading to 0.8.0. Please contact us if you do.",
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"body": "## Changes to Generation\r\n\r\n* Made changes to item groups (@CodeTriangle)\r\n * Renamed certain item groups to be more user-friendly (i.e. `fillerCommonCons` -> `Common Consumables`).\r\n * Added several item groups to better classify common items.\r\n * Removed the `required` item group, whose name is misleading and whose contents are varied and don't group together well.\r\n * **PLEASE NOTE**: These changes will only be available in worlds generated using 0.8.1 of the APWorld or greater.\r\n* Raise `OptionError` if both consumable_weight and drop_weight are zero (@gerbiljames)\r\n * Currently, doing this will result in an unhelpful generic python error.\r\n\r\n## Changes to Logic\r\n\r\n* Updated logic around the **Crocus Pocus** questline and associated locations (@CodeTriangle)\r\n * Logic now actually tracks the number of plants the player is able to farm instead of trying to work around it using regions.\r\n\r\n## Fixes to Logic\r\n\r\n* **Gaia's Garden Collect** now requires access to the Grove and Infested areas of Gaia's Garden (@FuyumiSogeki)\r\n* Update logic surrounding Ascension Temple to no longer require Shock (@kumquat-ir)\r\n * This is due to a change in CC-Open-World where the rocks in Wheel Passage were removed,.\r\n* Update logic surrounding the lower floors of Temple Mine (@kumquat-ir)\r\n * Multiple doors can be reached upon acquiring heat but the randomizer assumes that one unlocks after the other.",
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"version": "0.8.1",
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"timestamp": 1773387462000,
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"url": "https://github.com/CodeTriangle/CCMultiworldRandomizer/releases/tag/0.8.1"
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},
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{
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"body": "# Changes from 0.7.8\r\n\r\n## Changes to Options\r\n* Added Option **Closed Gaia**, allowing players to block areas of Gaia's Garden until additional items are found. (@buanjautista)\r\n* Added Option **Rhombus Hub Unlock**, allowing players to enter areas like Gaia's Garden as soon as the correct shade is found. (@AdamStagg)\r\n* Added Option **Goal**, allowing players to choose between creator goal (Vermillion Tower) and monkey goal (Grand Krys'kajo). (@CodeTriangle)\r\n\r\n## Changes to Mod\r\n* Added **Deathlink** support to the mod, accessible through the Archipelago Settings UI. (@heartles)\r\n\r\n# Changes from 0.8.0-pre.3\r\n\r\n## Changes to Logic\r\n\r\n* Made **Maroon Tree Defender** an Always Quest.\r\n\r\n## Changes to Generation\r\n\r\n* The APWorld now emits an OptionError when generating with Observatory Goal but no Quest Randomization.\r\n\r\n# Migration Guide\r\n\r\n* Players using versions 0.7.8 and 0.8.0-pre.3 of the mod should see no adverse side effects from upgrading to 0.8.0 of the mod. Please contact us if you do.",
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"version": "0.8.0",
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"timestamp": 1773185764000,
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"url": "https://github.com/CodeTriangle/CCMultiworldRandomizer/releases/tag/0.8.0"

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